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It is a final version regarding the shape. I did it with ISO CSG from
Christoph Hormann:
4 spheres,
3 planes,
2 torus,
6 cones.
I am not satisfied by the tentacle aspect. It seems to me that the color is
changing - I'm not really sure. How to get a more plain color.
One precision, I'm color blind, so the trial ae not only long to render, but
they are not really usefull for me.
I've used this description:
#declare ITent = interior {
ior IOR
media {
scattering {
1,
rgb<0.015,0.007,0.015>
}
intervals 1
samples 5
method 3
density {
bozo
scale 0.5
}
}
}
#declare TTent = texture {
#if (Finish > 0)
pigment {Clear * 0.998}
#else
pigment {Clear * 0.8}
#end
finish {
phong 0.01
phong_size 40
conserve_energy
}
}
...
#declare Tentacule = isosurface {
function { TentaFct(x*(1+0.006*(6-y)*sin(12*atan2(z,x))),
select(y,0.75*y,y), z*(1+0.006*(6-y)*sin(12*atan2(z,x))) ) }
max_gradient 2
contained_by {
box { <-6,-15.2,-6> , < 6, -0.3, 6 > }
}
#if (Finish > 0)
hollow
interior { ITent }
#end
texture { TTent }
}
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