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Hi,
I was trying to build a jellyfish using CSG, and I get this unexpected
result - I guess that my ior setting is too high.
I have decided to use CSG rather than patch object, because I want to fill
the Jellyfish with media. My final goal is to use ISO_CSG but I did not
check if the interior is well define so media can be used.
chaps.
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Attachments:
Download 'meduse.jpg' (19 KB)
Preview of image 'meduse.jpg'
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> I have decided to use CSG rather than patch object, because I want to fill
> the Jellyfish with media.
FYI, patch objects, even non-solid ones I believe, can be filled with media.
- Slime
[ http://www.slimeland.com/ ]
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chaps -
To make sure to get a good result with complex objects or high ior,
you're going to want to set max_intersections to be pretty high (like 20
or 30). It looks like some of the black near the bottom of the
"jellyfish" is due to using the default max_intersections value of 5.
Even without using a high ior value, a max_intersetions value too low
can cause artifacts with media, as well!
Try setting this value higher and see what happens.
- ben
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Speaking of jellyfish IOR, it is rather close to water IOR (JF is water at
99% ) so if you plan to trace you JF underwater, you don't need high IOR.
Be carefull to set max_trace_level high enough in global settings.
Marc
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