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After some weeks I wanted to do something with Pov-Ray again.
Tried to simulate a modern automotive varnish with interference pigments.
In fact, it is very easy with Pov-Ray.
But perhaps somebody does not know the trick.
Here is a quick test scene with some models found somtime ago in the net.
Norbert
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Attachments:
Download 'varnish.jpg' (104 KB)
Preview of image 'varnish.jpg'
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Norbert Kern wrote:
>After some weeks I wanted to do something with Pov-Ray again.
>Tried to simulate a modern automotive varnish with interference pigments.
>In fact, it is very easy with Pov-Ray.
>But perhaps somebody does not know the trick.
>Here is a quick test scene with some models found somtime ago in the net.
>
>
>Norbert
>
Ohhhhh...me like it...
(briefly shakes head, to try to escape from source craving state, fails)
Source! Source!
Wondeful image!
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Mmm... yummy. (Well, nicer than the paint job on my car anyway ;-)
Andrew
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>(briefly shakes head, to try to escape from source craving state, fails)
rotfl - simple test source in p.b.s.f.
Norbert
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"Norbert Kern" <nor### [at] t-onlinede> wrote in
news:web.3d9d710bea2d989acf285b240@news.povray.org:
> rotfl - simple test source in p.b.s.f.
Sweet...
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Norbert,
I tried your varnish on this thing of mine, looks pretty good.
How did you come up with the sky_sphere gradient and the use of pow()?
I'm simply trying to understand how folks come up with exotic ways to
create textures/colors, in this case a world for reflections.
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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Marc Champagne <nos### [at] pleasecom> wrote in
news:Xns### [at] 204213191226:
> Norbert,
>
> I tried your varnish on this thing of mine, looks pretty good.
>
> How did you come up with the sky_sphere gradient and the use of pow()?
>
> I'm simply trying to understand how folks come up with exotic ways to
> create textures/colors, in this case a world for reflections.
>
Ooops, here is the picture I'm refering to above
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
Post a reply to this message
Attachments:
Download 'mc_Torus_Twist2.jpg' (52 KB)
Preview of image 'mc_Torus_Twist2.jpg'
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This should be Zazzled...
"Marc Champagne" <nos### [at] pleasecom> wrote in message
news:Xns### [at] 204213191226...
> Marc Champagne <nos### [at] pleasecom> wrote in
> news:Xns### [at] 204213191226:
>
> > Norbert,
> >
> > I tried your varnish on this thing of mine, looks pretty good.
> >
> > How did you come up with the sky_sphere gradient and the use of pow()?
> >
> > I'm simply trying to understand how folks come up with exotic ways to
> > create textures/colors, in this case a world for reflections.
> >
>
> Ooops, here is the picture I'm refering to above
>
> --
> (MIKA) Marc Champagne
> marcch.AT.videotron.DOT.ca
> Montreal, CANADA
>
>
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"Tom Galvin" <tom### [at] dataforgenospamcom> wrote in
news:3da0e062@news.povray.org:
> This should be Zazzled...
I'm way ahead of you....
http://www.zazzle.com/posters/gallery/contributor_list.asp?contributor=mika
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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Marc Champagne <nos### [at] pleasecom> wrote in
news:Xns### [at] 204213191226:
> "Tom Galvin" <tom### [at] dataforgenospamcom> wrote in
> news:3da0e062@news.povray.org:
>
>> This should be Zazzled...
>
>
> I'm way ahead of you....
>
> http://www.zazzle.com/posters/gallery/contributor_list.asp?contributor=
> mika
>
The one on Zazzle is not varnished yet :) it's com'n
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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