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?
Mick
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Attachments:
Download 'cupped Hands.jpg' (86 KB)
Preview of image 'cupped Hands.jpg'
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Sand looks great, cloud looks more like smoke, sky is too flat,
presence of water in right foreground detracts from cracked hands
in desert cupping under a single cloud.
--
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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On Thu, 3 Oct 2002 19:18:02 +0100, "Mick Hazelgrove"
<mic### [at] mhazelgrovefsnetcouk> wrote:
>?
Not bad at all.
B+
>
>Mick
>
--------------------
http://www.imbjr.com
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----- Original Message -----
From: "IMBJR" <no### [at] spamhere>
Newsgroups: povray.binaries.images
Sent: Thursday, October 03, 2002 9:02 PM
Subject: Re: The last drop
> On Thu, 3 Oct 2002 19:18:02 +0100, "Mick Hazelgrove"
> <mic### [at] mhazelgrovefsnetcouk> wrote:
>
> >?
>
> Not bad at all.
>
> B+
Boh, that's one haughty comment ...
Marc-Hendrik
P.S. Sorry for the PM - wrong button.
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On Thu, 3 Oct 2002 21:09:39 +0200, "Marc-Hendrik Bremer"
<Mar### [at] t-onlinede> wrote:
>----- Original Message -----
>From: "IMBJR" <no### [at] spamhere>
>Newsgroups: povray.binaries.images
>Sent: Thursday, October 03, 2002 9:02 PM
>Subject: Re: The last drop
>
>
>> On Thu, 3 Oct 2002 19:18:02 +0100, "Mick Hazelgrove"
>> <mic### [at] mhazelgrovefsnetcouk> wrote:
>>
>> >?
>>
>> Not bad at all.
>>
>> B+
>
>Boh, that's one haughty comment ...
Eh?
>
>Marc-Hendrik
>
>P.S. Sorry for the PM - wrong button.
Eh?
>
--------------------
http://www.imbjr.com
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"IMBJR" <no### [at] spamhere> schrieb im Newsbeitrag
news:me6ppu4icn42vcmkoq7uhm9hlo86jev5vd@4ax.com...
>
> Eh?
Oh, perhaps I just misunderstood you.
Marc-Hendrik
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Nice, but it could look more 'sunny' IMO. The textures of the hands and
the ground do not seem to fit together that well. Looking at the part
where the hands come out of the ground it seems the ground finish has some
ambient finish but the hands don't.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
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On Thu, 3 Oct 2002 21:44:12 +0200, "Marc-Hendrik Bremer"
<Mar### [at] t-onlinede> wrote:
>
>"IMBJR" <no### [at] spamhere> schrieb im Newsbeitrag
>news:me6ppu4icn42vcmkoq7uhm9hlo86jev5vd@4ax.com...
>
>>
>> Eh?
>
>Oh, perhaps I just misunderstood you.
I was saying that I liked it a lot and gave it a B+ mark as if I was
marking a paper.
>
>Marc-Hendrik
>
--------------------
http://www.imbjr.com
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> Nice, but it could look more 'sunny' IMO. The textures of the hands and
> the ground do not seem to fit together that well. Looking at the part
> where the hands come out of the ground it seems the ground finish has some
> ambient finish but the hands don't.
Ooops! you're right
Updated version to follow soon....
Mick
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Saved to E:\Art
me likes a lot!! :)
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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