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From: KalleK
Subject: Would have taken 10 hours to render this on this (50 kbbu)
Date: 19 Sep 2002 18:49:11
Message: <3d8a5467@news.povray.org>
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Now, it took only 3 minutes.
Kalle
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Attachments:
Download '486er.jpg' (50 KB)
Preview of image '486er.jpg'
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"KalleK" <kal### [at] gmxde> wrote in news:3d8a5467@news.povray.org
> Now, it took only 3 minutes.
I quess You decreased radiosity settings ?
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in
news:Xns### [at] 204213191226
>> Now, it took only 3 minutes.
> I quess You decreased radiosity settings ?
heh :) I didn't read the toppic :P
and btw - radiosity settings are little to low, some circular spots can be
toiced of table. Maybe use not-so-perfect-while coor (texture) to hide this
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
Post a reply to this message
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He he he.
I still have mine!
But its inside a box, forgotten somewhere in my parent's home :P
Poor thing.
Mabe you should change the subject to "jurassic post" :))
Best regards.
Post a reply to this message
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From: Rick [Kitty5]
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 20 Sep 2002 16:47:14
Message: <3d8b8952$3@news.povray.org>
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KalleK wrote:
> Now, it took only 3 minutes.
The big difference being back then, no one would waste 10 hours rendering
their CPU :P
Nice
--
Rick
Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
---
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.391 / Virus Database: 222 - Release Date: 19/09/2002
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From: Tor Olav Kristensen
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 20 Sep 2002 16:55:40
Message: <3D8B8AFD.4CF44822@online.no>
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KalleK wrote:
>
> Now, it took only 3 minutes.
I'm not sure why, but I like the look of these processors very much.
Here's how the inside of a close relative looks like:
http://foto.no/cgi-bin/bildekritikk/vis_bilde.cgi?id=23299
(if you didn't know)
Tor Olav
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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:11
Message: <3d8da67b@news.povray.org>
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> heh :) I didn't read the toppic :P
;-)
> and btw - radiosity settings are little to low, some circular spots can be
> toiced of table. Maybe use not-so-perfect-while coor (texture) to hide this
Well, my radiosity settings were something like:
radiosity {
brightness .8
}
No wonder...
Well, what should I upper to get rid of those cirular spots? (Besides a
texture for the floor)
Kalle
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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:12
Message: <3d8da67c@news.povray.org>
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> I still have mine!
> But its inside a box, forgotten somewhere in my parent's home :P
> Poor thing.
I'm collecting those. I have about 14 of those 486-chips, and I'm going to
put a computer together, with one of those processors. - well, just a
hobby...
Kalle
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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:13
Message: <3d8da67d@news.povray.org>
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> The big difference being back then, no one would waste 10 hours
> rendering their CPU :P
Why not? Now, some of us are spending days to render a single scene, too.
(But radiosity was not improved, back then - using Povray 2.2 or something
like that...)
> Nice
Thanks!
Kalle
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From: KalleK
Subject: Re: Would have taken 10 hours to render this on this (50 kbbu)
Date: 22 Sep 2002 07:16:13
Message: <3d8da67d$2@news.povray.org>
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>
> I'm not sure why, but I like the look of these processors very much.
Me too :)
Now I have to render his bigger brother (586) and smaller brother (386), too.
> Here's how the inside of a close relative looks like:
> http://foto.no/cgi-bin/bildekritikk/vis_bilde.cgi?id=23299
> (if you didn't know)
Thanks! You posted this link some time ago. The picture was saved to disk,
back then.
But - but it's not a 486-chip. Now, I have to open mine. You used a heat-gun,
right? One day, I will have a look into one of those.
Kalle
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