First image: reflection of a no_image image_mapped sphere, object itself has
no_reflection. This one is the closest to real environment mapping.
Second image: same as the first, but the object doesn't have no_reflection.
Third image: the image_map is now mapped on the object itself (spherical
mapping). Sorry, Gilles, but I don't think it looks like reflection :-/
cu!
--
ZK AKA SaD
http://www.povplace.be.tf
"You know what they say: No good deed goes unpunished."
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