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From: Slime
Subject: ripples - WIP
Date: 25 Jul 2002 21:29:35
Message: <3d40a5ff@news.povray.org>
Ripples. Rain and some sort of reflection to be added.

What do you think? It seems fake to me somehow; maybe trees or something in
the distance to reflect would make it more realistic, but I think the shapes
of the ripples need to be improved. Suggestions?

Bonus points to anyone who can guess the number of ripples. =)

(This is a normal pattern defined by a function, BTW.)

 - Slime
[ http://www.slimeland.com/ ]


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puddle.jpg


 

From: Francois Labreque
Subject: Re: ripples - WIP
Date: 25 Jul 2002 22:56:33
Message: <3D40B9C5.3070104@videotron.ca>
Slime wrote:
> Ripples. Rain and some sort of reflection to be added.
> 
> What do you think? It seems fake to me somehow; maybe trees or something in
> the distance to reflect would make it more realistic, but I think the shapes
> of the ripples need to be improved. Suggestions?

Make them thinner.  Especially the smaller ones.


-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{orthographic location<6,1.25,-6>look_at a }


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From: Bonsai
Subject: Re: ripples - WIP
Date: 26 Jul 2002 02:52:26
Message: <3D40F120.6050100@b0n541.net>
> Bonus points to anyone who can guess the number of ripples. =)

1234 ?

Bonsai


-- 
<--------------------------->
    ___ __ __  _ ___ ___  _
   | _ )  \  \( )  _) _ )( )
   | _ \() |\ \ |\ \/ _ \| |
   |___/__/_)\__)___)/ \_)_)

        www.b0n541.net
<--------------------------->


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From: Hugo
Subject: Re: ripples - WIP
Date: 26 Jul 2002 03:03:29
Message: <3d40f441$1@news.povray.org>
In your texture, every drop produce only one ripple, but in real life it's
many ripples. The first one is strongest, after the drop hits the water
surface, then, there are new ripples but they fade out.

Good luck,
Hugo


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From: D J  Brown
Subject: Re: ripples - WIP
Date: 26 Jul 2002 07:45:41
Message: <3d413665$1@news.povray.org>
The larger ripples experience too much interference with the smaller
ripples. The small ripples should tend to ride atop the large ones.

"Slime" <slm### [at] slimelandcom> wrote in message
news:3d40a5ff@news.povray.org...
> Ripples. Rain and some sort of reflection to be added.
>
> What do you think? It seems fake to me somehow; maybe trees or something
in
> the distance to reflect would make it more realistic, but I think the
shapes
> of the ripples need to be improved. Suggestions?
>
> Bonus points to anyone who can guess the number of ripples. =)
>
> (This is a normal pattern defined by a function, BTW.)
>
>  - Slime
> [ http://www.slimeland.com/ ]
>
>
>


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From: Christopher James Huff
Subject: Re: ripples - WIP
Date: 26 Jul 2002 12:30:18
Message: <chrishuff-6938B1.11230426072002@netplex.aussie.org>
In article <3d40a5ff@news.povray.org>, "Slime" <slm### [at] slimelandcom> 
wrote:

> Ripples. Rain and some sort of reflection to be added.
> 
> What do you think? It seems fake to me somehow; maybe trees or something in
> the distance to reflect would make it more realistic, but I think the shapes
> of the ripples need to be improved. Suggestions?

Needs a splash in the middle of the smaller ripples. More ripples per 
ring. The water should be stirred up more, not so smooth. The small 
ripples look too strong, maybe the larger ripples too, but that might be 
the lack of more agitation in the water.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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From: Simon Lemieux
Subject: Re: ripples - WIP
Date: 26 Jul 2002 14:27:13
Message: <3D419920.89167704@sympatico.ca>
Slime wrote:
> 
> Ripples. Rain and some sort of reflection to be added.

Make me think of an Escher drawing... see it at:
http://www.worldofescher.com/gallery/ThreeWorlds.html

And if you like, complete Escher gallery at:
http://www.worldofescher.com/gallery/

Btw, it is a very nice start you got there!

-- 
    "Neuromancer," the boy said.  "The lane to the land of the 
dead.  Where you are, my friend.  I call up the dead.  But no,
my friend, I am the dead, and their land."    (William Gibson)
--  Simon Lemieux  (Rei### [at] Sympaticoca)


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From: Slime
Subject: Re: ripples - WIP
Date: 26 Jul 2002 15:00:43
Message: <3d419c5b@news.povray.org>
> Make them thinner.  Especially the smaller ones.


I've added more ripples to the smaller ones and they look more realistic
now. Thanks

 - Slime
[ http://www.slimeland.com/ ]


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From: Slime
Subject: Re: ripples - WIP
Date: 26 Jul 2002 15:01:01
Message: <3d419c6d@news.povray.org>
> > Bonus points to anyone who can guess the number of ripples. =)
>
> 1234 ?


Higher =)

 - Slime
[ http://www.slimeland.com/ ]


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From: Slime
Subject: Re: ripples - WIP
Date: 26 Jul 2002 15:01:38
Message: <3d419c92@news.povray.org>
> In your texture, every drop produce only one ripple, but in real life it's
> many ripples. The first one is strongest, after the drop hits the water
> surface, then, there are new ripples but they fade out.


Good point. I've added more ripples to the smaller sets. It's a little
better now.

 - Slime
[ http://www.slimeland.com/ ]


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