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Just a quick test with my brand new copy of POV-Ray 3.5. The juice looks more like
tea, I know, I should have used scattering media, but I didn't have the time to play
with its settings, I had to turn back to my quantum physics...
It took me more or less 30 minutes to code and 2 hours and 25 minutes to render on an
Athlon 1 Ghz 384 MB.
Cheers,
--
Jonathan.
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Attachments:
Download 'ace.jpg' (180 KB)
Preview of image 'ace.jpg'
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How dare you make me feel so inept again! I hate you, Gilles Tr... oh,
wait... it's JRG... wow... Bellissimo! :)
PS: I don't hate you, Gilles, I just admire and envy you. ;)
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JRG wrote:
> Just a quick test with my brand new copy of POV-Ray 3.5. The juice looks more like
> tea, I know, I should have used scattering media, but I didn't have the time to play
> with its settings, I had to turn back to my quantum physics...
> It took me more or less 30 minutes to code and 2 hours and 25 minutes to render on
an
> Athlon 1 Ghz 384 MB.
>
I think you deserve an "AWSOME ROLLEX!!!1!" for that.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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Jonathan,
Great image! Are you still working on your kitchen items? Your renders have
such reality--a call for a tutorial to help the rest of us!
Jack
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kitchens without roaches --> not real. I know many people with fake
kitchens.
never mind. This is absolutely ROLEX-worthy.
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JRG wrote:
> The juice looks more like tea
> --
> Jonathan.
>
So just change the lable to one for tea. :)
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Are those very small white blotches at the bottoms of the two closest
bottles radiosity artifacts?
And them bottles are a little bit distorted by the perspective. I had the
same problem with http://24.132.254.155/experiments/redpieces.png, so I
changed the camera in such a way there is absolutely no perspective left.
With that problem the pyramids at the left and the right were extremely
distorted and almost pointing to the sides.
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Jack wrote:
> Your renders have such reality
> --a call for a tutorial to help the rest of us!
I agree that Jonathan uses a great setup of light and reflections! The
textures impress me, and the window reflecting on the yellow plastic is much
more interesting than the usual round highlights. I never got that to work.
The render time is very low considering what is going on. I'd like an
explanation too.
Regards,
Hugo
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"Tony[B]" wrote:
> How dare you make me feel so inept again! I hate you, Gilles Tr... oh,
> wait... it's JRG... wow... Bellissimo! :)
wow this is much of a compliment. :o)
--
Jonathan.
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"Francois Labreque" wrote:
> I think you deserve an "AWSOME ROLLEX!!!1!" for that.
Whoa, compliments like this make your day happier...
--
Jonathan.
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