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Hello!
This began as my recent attempt to enliven one of the game-worlds I'm
playing in. I failed, as the culture I'm playing is not up on human
sacrifices, but I couldn't resist to add the woman as the scene evolved.
I'll have to see what I can sacrifice instead.
Credits go to Gilles Tran, I would have been lost without his grass, which I
modified to cover the hill.
The scene rendered in about 8 Minutes on an Athlon XP 1800+.
As always, I'm glad to hear your opinions and suggestions!
Marc-Hendrik
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Attachments:
Download 'Opfer.jpg' (88 KB)
Preview of image 'Opfer.jpg'
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He should have just put the altar a little to the right in the first place,
then he wouldn't have had to deflect the beam. =)
- Slime
[ http://www.slimeland.com/ ]
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your victims arm is broken.... :P
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
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---
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.372 / Virus Database: 207 - Release Date: 20/06/2002
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High!
Marc-Hendrik Bremer schrieb:
> Hello!
>
> This began as my recent attempt to enliven one of the game-worlds I'm
> playing in.
A MUD?
> I failed, as the culture I'm playing is not up on human
> sacrifices, but I couldn't resist to add the woman as the scene evolved.
> I'll have to see what I can sacrifice instead.
I think the guy is way too hairless... you know, my special fetish... ;-)
See you in Khyberspace - http://home.arcor.de/yadgar/khyberspace/index-e.html
Afghanistan Chronicle: http://home.arcor.de/yadgar/index-e.htm
Yadgar
Now playing: Shanty Dance (The Droites)
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> A MUD?
*mutters* I should really get around to getting back to coding
on the MUD that *I* frequent infrequently...
--
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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Marc-Hendrik Bremer wrote:
>
I find it grossly unfair that only good-looking women get sacrified.
I'd prefer that we sacrifice the ugly ones and keep the pretty ones
to ourselves.
Regards,
John
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news:3D19F911.EA97304C@tiscalinet.de...
> High!
>
> Marc-Hendrik Bremer schrieb:
>
> > Hello!
Hi!
> >
> > This began as my recent attempt to enliven one of the game-worlds I'm
> > playing in.
>
> A MUD?
No. A pen and paper (or Computer and Paper in my case) play-by-mail game. If
you want to know more: www.tirandhia.de.
>
> > I failed, as the culture I'm playing is not up on human
> > sacrifices, but I couldn't resist to add the woman as the scene evolved.
> > I'll have to see what I can sacrifice instead.
>
> I think the guy is way too hairless... you know, my special fetish... ;-)
You realy make me think that I should try to find some way to make a realy
long beard for a poser guy :-) Those hairlessness is quite a pitty, but the
hair-types I have for those guys just didn't fir the scene. No beards
anyway - does anyone know of some for Poser?
Marc-Hendrik
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"Rick [Kitty5]" <ric### [at] kitty5com> schrieb im Newsbeitrag
news:3d197c42$1@news.povray.org...
> your victims arm is broken.... :P
Yes, not enough that she's been killed, they broke her arm first. Quite rude
these guys!
;-)
Marc-Hendrik
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"John VanSickle" <evi### [at] hotmailcom> schrieb im Newsbeitrag
news:3D1A3252.E5718B13@hotmail.com...
> Marc-Hendrik Bremer wrote:
> >
>
> I find it grossly unfair that only good-looking women get sacrified.
>
> I'd prefer that we sacrifice the ugly ones and keep the pretty ones
> to ourselves.
>
Which god would want those ugly ones? It's a simple trade - you get what you
pay for. :-)
Marc-Hendrik
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