|
|
|
|
|
|
| |
| |
|
|
From: Andrew Cocker
Subject: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 06:43:43
Message: <3d0725df@news.povray.org>
|
|
|
| |
| |
|
|
Hi,
Here's the result of a couple of hours CSG/Photons experimentation based on
my Caustic Ring pic.
All the best,
Andy Cocker
Post a reply to this message
Attachments:
Download 'Caustic-Boxes.jpg' (60 KB)
Preview of image 'Caustic-Boxes.jpg'
|
|
| |
| |
|
|
From: Jide
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 07:54:03
Message: <3d07365b@news.povray.org>
|
|
|
| |
| |
|
|
Andrew Cocker wrote:
> Hi,
>
> Here's the result of a couple of hours CSG/Photons experimentation based
on
> my Caustic Ring pic.
>
> All the best,
>
> Andy Cocker
I like this. The colours are nice and warm. It has a great fealing of
tranquility.
I especially like the floor texture. Source us? Or atleast provide a
1152*864 size version for my desktop :)
--
-Jide
Post a reply to this message
|
|
| |
| |
|
|
From: Alastair Murray
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 11:45:53
Message: <3d076cb1@news.povray.org>
|
|
|
| |
| |
|
|
Why are the boxes floating?
"Andrew Cocker" <mai### [at] mariner9net> wrote in message
news:3d0725df@news.povray.org...
> Hi,
>
> Here's the result of a couple of hours CSG/Photons experimentation based
on
> my Caustic Ring pic.
>
> All the best,
>
> Andy Cocker
>
>
>
>
>
Post a reply to this message
|
|
| |
| |
|
|
From: Fernando Gonzalez del Cueto
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:05:35
Message: <3d07714f@news.povray.org>
|
|
|
| |
| |
|
|
I like it very much. The refraction patterns look cool, though I don't know
why there is some kind of wavy pattern in the balls, as the boxes are very
smooth.
Anyway, it looks great!
Fernando.
Post a reply to this message
|
|
| |
| |
|
|
From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:20:54
Message: <3d0774e6$1@news.povray.org>
|
|
|
| |
| |
|
|
"Alastair Murray" <ala### [at] hotmailcom> wrote in message
news:3d076cb1@news.povray.org...
> Why are the boxes floating?
Because they are Floating Boxes, of course.
..and so that the photons are more visible below.
All the best,
Andy Cocker
Post a reply to this message
|
|
| |
| |
|
|
From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:22:04
Message: <3d07752c@news.povray.org>
|
|
|
| |
| |
|
|
"Fernando Gonzalez del Cueto" <fcu### [at] yahoocom> wrote in message
news:3d07714f@news.povray.org...
> I like it very much. The refraction patterns look cool, though I don't
know
> why there is some kind of wavy pattern in the balls, as the boxes are very
> smooth.
The boxes do have a normal (a map of wrinkles and agate), and it is that
which is causing the wavy pattern of photons
>
> Anyway, it looks great!
Thankyou.
All the best,
Andy Cocker
Post a reply to this message
|
|
| |
| |
|
|
From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:27:46
Message: <3d077682$1@news.povray.org>
|
|
|
| |
| |
|
|
"Jide" <jid### [at] kotisoonfi> wrote in message
news:3d07365b@news.povray.org...
> I like this. The colours are nice and warm. It has a great fealing of
> tranquility.
Thankyou.
> I especially like the floor texture. Source us? Or atleast provide a
> 1152*864 size version for my desktop :)
Here's the code for the floor texture (sorry about the formatting):
texture {
pigment {cells turbulence 1 color_map {[0 color rgb <0.7,0.6,0.5>][1 rgb
<0.7,0.6,0.5>*.5]}}
finish {reflection {0.01,0.05} specular 1 roughness 0.005 ambient 0}}
texture {
pigment {cells turbulence 0 scale 0.5 color_map {[0 color rgbf 1][0.5 rgbf
1][1 rgb 0.5]}
}
finish {reflection {0.01,0.05} specular 1 roughness 0.005 ambient 0} }
}
I'm currently rendering a modified version at 1280x1024 so you can scale
that down to fit. I will post it in this thread as soon as it's done.
All the best,
Andy Cocker
Post a reply to this message
|
|
| |
| |
|
|
From: Jari Juslin
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 16 Jun 2002 22:13:39
Message: <3D0D45D2.4BD1BAB1@iki.fi>
|
|
|
| |
| |
|
|
Andrew Cocker wrote:
> Here's the result of a couple of hours CSG/Photons experimentation
> based on my Caustic Ring pic.
Very nice. How you made the smoke-glass look to the cubes?
--
/"\ | iki.
\ / ASCII Ribbon Campaign | fi/
X Against HTML Mail | zds
/ \
Post a reply to this message
|
|
| |
| |
|
|
From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 17 Jun 2002 16:48:02
Message: <3d0e4b02$1@news.povray.org>
|
|
|
| |
| |
|
|
"Jari Juslin" <zds### [at] ikifi> wrote in message news:3D0D45D2.4BD1BAB1@iki.fi...
> Very nice. How you made the smoke-glass look to the cubes?
Thank you. I'm not entirely sure how I got the glass to look like that,
although I think it comes from using fresnel in the reflection block ie.
texture {
pigment { rgbf <0.7,0.5,0.3,0.95>}
finish {reflection {0.05,0.3 fresnel}roughness 0.001 specular 1 ambient 0}
}
All the best,
Andy Cocker
Post a reply to this message
|
|
| |
| |
|
|
From: Jide
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 18 Jun 2002 08:06:10
Message: <3d0f2232@news.povray.org>
|
|
|
| |
| |
|
|
Andrew Cocker wrote: >
> "Jide" <jid### [at] kotisoonfi> wrote in message
> news:3d07365b@news.povray.org...
> > I especially like the floor texture. Source us? Or atleast provide a
> > 1152*864 size version for my desktop :)
> I'm currently rendering a modified version at 1280x1024 so you can scale
> that down to fit. I will post it in this thread as soon as it's done.
I'm still waiting :)
--
-Jide
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |