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From: Fernando Gonzalez del Cueto
Subject: Fixed shadows FINAL
Date: 8 Jun 2002 14:22:17
Message: <3d024b59@news.povray.org>
This was just an imitation experiment, but I think I got to fix the
shadows... I really can't remember what I changed, but after too much
tweaking, the strange shadows disappeared.

I added a bit of noise to the image to give it a more "photo" look.

Very simple, but pretty image, I think...

Any comment/suggestion is appreciated.

Fernando.


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From: Slime
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 15:48:00
Message: <3d025f70$1@news.povray.org>
Honestly, I don't like the noise very much, I think it destroys the
simplicity of the image.

 - Slime
[ http://www.slimeland.com/ ]


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From: Kari Kivisalo
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 16:14:08
Message: <3D0265AC.71BAD9AB@luxlab.com>
Fernando Gonzalez del Cueto wrote:
>
> I added a bit of noise to the image to give it a more "photo" look.

I found that adding Gaussian noise individually to each channel
and twice as much to blue channel duplicated quite accurately
noise in a couple of 6000dpi slide scans. Blue channel is more noisy
in all imaging systems. I scale up the image, add noise, blur a little
to prevent noise aliasing, scale down and mix with original.


Was fresnel and conserve_energy used?


_____________
Kari Kivisalo


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From: Glen Berry
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 16:46:47
Message: <G2wCPcnpVSrbQgG9eSHoKDRCSPQR@4ax.com>
On Sat, 08 Jun 2002 23:14:36 +0300, Kari Kivisalo
<pro### [at] luxlabcom> wrote:

>I found that adding Gaussian noise individually to each channel
>and twice as much to blue channel duplicated quite accurately
>noise in a couple of 6000dpi slide scans. Blue channel is more noisy
>in all imaging systems. I scale up the image, add noise, blur a little
>to prevent noise aliasing, scale down and mix with original.

That sounds interesting, at least for simulating electronic scans and
digital camera images. Have you ever given any thought to simulating
film grain?



Later,
Glen

7no### [at] ezwvcom     (Remove the numeral "7")


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From: Glen Berry
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 16:48:56
Message: <RW0CPaS8E54q9I98Bwgw2VvSFWOG@4ax.com>
On Sat, 8 Jun 2002 13:23:42 -0500, "Fernando Gonzalez del Cueto"
<fcu### [at] yahoocom> wrote:

>This was just an imitation experiment, but I think I got to fix the
>shadows... I really can't remember what I changed, but after too much
>tweaking, the strange shadows disappeared.
>
>I added a bit of noise to the image to give it a more "photo" look.

I think the noise worked well for that purpose. Exactly how did you
add the noise to this image? I wonder if it could be done entirely
within POV-Ray?



Later,
Glen

7no### [at] ezwvcom     (Remove the numeral "7")


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From: Kari Kivisalo
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 17:11:58
Message: <3D02733A.82F2C2C1@luxlab.com>
Glen Berry wrote:
>
> That sounds interesting, at least for simulating electronic scans and
> digital camera images. Have you ever given any thought to simulating
> film grain?

Hmm. Isn't the noise from the film grain? What I ment was that the grain
visible at 6000dpi looked very much like blurred Gaussian noise :)


_____________
Kari Kivisalo


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From: Fernando Gonzalez del Cueto
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 20:28:06
Message: <3d02a116$1@news.povray.org>
"Glen Berry" <7no### [at] ezwvcom> wrote in message
news:RW0CPaS8E54q9I98Bwgw2VvSFWOG@4ax.com...
> On Sat, 8 Jun 2002 13:23:42 -0500, "Fernando Gonzalez del Cueto"
> <fcu### [at] yahoocom> wrote:
>
> I think the noise worked well for that purpose. Exactly how did you
> add the noise to this image? I wonder if it could be done entirely
> within POV-Ray?

I'm glad you liked it. I added the noise using The Gimp, but I really don't
know if it can be done with POV... I doubt it.

Thanks Glen,

Fernando.


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From: Fernando Gonzalez del Cueto
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 20:29:01
Message: <3d02a14d@news.povray.org>
Hi Slime,

My newest post displays a weaker noise, and a noise-less versions. Do you
like them better?

Fernando.

"Slime" <slm### [at] slimelandcom> wrote in message
news:3d025f70$1@news.povray.org...
> Honestly, I don't like the noise very much, I think it destroys the
> simplicity of the image.
>
>  - Slime
> [ http://www.slimeland.com/ ]
>
>


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From: Fernando Gonzalez del Cueto
Subject: Re: Fixed shadows FINAL
Date: 8 Jun 2002 20:30:58
Message: <3d02a1c2$1@news.povray.org>
"Kari Kivisalo" <pro### [at] luxlabcom> wrote in message
news:3D0265AC.71BAD9AB@luxlab.com...
> Fernando Gonzalez del Cueto wrote:
> >
> > I added a bit of noise to the image to give it a more "photo" look.
>
> I found that adding Gaussian noise individually to each channel
> and twice as much to blue channel duplicated quite accurately
> noise in a couple of 6000dpi slide scans. Blue channel is more noisy
> in all imaging systems. I scale up the image, add noise, blur a little
> to prevent noise aliasing, scale down and mix with original.

Hi Kari. In my next post, I make a noised version with your technique, I
think it is better. Thanks!

> Was fresnel and conserve_energy used?

No... Actually, I've never used them :-/   Would they help?

Fernando.


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From: Psychomech
Subject: Re: Fixed shadows FINAL
Date: 9 Jun 2002 01:26:43
Message: <3D02E6B3.7975B30E@charter.net>
if you want the perfect photo use daguerreotype it still has noise but they
are atomic size instead of what is seen in regular film.

Kari Kivisalo wrote:

> Glen Berry wrote:
> >
> > That sounds interesting, at least for simulating electronic scans and
> > digital camera images. Have you ever given any thought to simulating
> > film grain?
>
> Hmm. Isn't the noise from the film grain? What I ment was that the grain
> visible at 6000dpi looked very much like blurred Gaussian noise :)
>
> _____________
> Kari Kivisalo


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