Now's that's some good modeling. It screams to be placed in a complete
scene :)
Sean Johnson wrote:
> Based on a few sketches found at a railroad site.> 99% modeled in rhino3d, and then imported into Moray.> > >
--
Samuel Benge
sbe### [at] caltelcom
Is it just me or is this image too bright? Looks like a lot of it's clipped
at white. Modelling looks good, though.
- Slime
[ http://www.slimeland.com/ ]
From: Dave Bates {[Norman]}
Subject: Re: [WIP] Hopper Car
Date: 8 Jun 2002 23:27:32
Message: <3d02cb24@news.povray.org>
No I saw that too.. it was hard to see.. but the modelign is very good.. I
like it.. :)
"Slime" <slm### [at] slimelandcom> wrote in message
news:3d025f38$1@news.povray.org...
> Is it just me or is this image too bright? Looks like a lot of it's
clipped
> at white. Modelling looks good, though.>> - Slime> [ http://www.slimeland.com/ ]>>
From: Sean Johnson
Subject: Re: [WIP] Hopper Car
Date: 9 Jun 2002 22:52:46
Message: <3d04147e@news.povray.org>
Here's a version with the lighting toned down a little.
"Sean Johnson" <sal### [at] yahoocom> wrote in message
news:3d0234ac@news.povray.org...
> Based on a few sketches found at a railroad site.> 99% modeled in rhino3d, and then imported into Moray.>>>