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Hi,
have I missed something in the docs, am I stupid or have
I finally discovered a bug in the RC ????
While trying to create a lampshade by using scattering
media, I have simply added a mirror and a spotlight
that doesn't even touch the lampshade.
So where did the black thing on the lamp shade
reflected by the mirror come from?
max_trace_level 64
and the media is defined as:
interior{
media{
method 3
scattering {1, 1} // rgb <1.0, 0.9, 0.3>*1
// emission 0.5
samples 1,6
intervals 5
}
}
changing the intervals or the samples makes no difference.
The shade is a simple difference of two cones.
When replacing the spotlight by a simple point light,
everything looks right.
Please tell me, I'm confused...
...so long
-Ive
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