POV-Ray : Newsgroups : povray.binaries.images : Waiting 2 Server Time
18 Nov 2024 04:14:23 EST (-0500)
  Waiting 2 (Message 1 to 6 of 6)  
From: Luis
Subject: Waiting 2
Date: 21 May 2002 08:28:20
Message: <3cea3d64@news.povray.org>
59 hours  @ PIII 800Mhz 192Mo with POV3.5 RC4

Radiosity parameters seems not very good...

--
Luis


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Attachments:
Download 'waiting_2_212448.jpg' (35 KB)

Preview of image 'waiting_2_212448.jpg'
waiting_2_212448.jpg


 

From: Rick [Kitty5]
Subject: Re: Waiting 2
Date: 21 May 2002 08:55:12
Message: <3cea43b0@news.povray.org>
Luis <lui### [at] ifrancecom> wrote:
> 59 hours  @ PIII 800Mhz 192Mo with POV3.5 RC4
>
> Radiosity parameters seems not very good...

impressive, I had a quick play in photoshop and it should be relativly
painless to fix (more so than another 59+ hours!)


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Rick

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From: Bill DeWitt
Subject: Re: Waiting 2
Date: 21 May 2002 09:02:44
Message: <3cea4574$1@news.povray.org>
"Luis" <lui### [at] ifrancecom> wrote :
>
> 59 hours

    Heh... put a computer on the table and it could be a render of you
waiting for a render of you waiting for a render of you waiting for a render
of....


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From: Luis
Subject: Re: Waiting 2
Date: 21 May 2002 09:10:41
Message: <3cea4751$1@news.povray.org>
LOL


--
Luis


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3cea4574$1@news.povray.org...
>
> "Luis" <lui### [at] ifrancecom> wrote :
> >
> > 59 hours
>
>     Heh... put a computer on the table and it could be a render of you
> waiting for a render of you waiting for a render of you waiting for a
render
> of....
>
>


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From: Timothy R  Cook
Subject: Re: Waiting 2
Date: 21 May 2002 15:31:55
Message: <3CEAA0A9.9F26B819@bellsouth.net>
Bill DeWitt wrote:
> Heh... put a computer on the table and it could be a render of
> you waiting for a render of you waiting for a render of you
> waiting for a render of....

And that would be a good way to do a preview of the image, since
the farthest recursion of the scene would finish first...;)
(albeit somewhat smaller than the final)

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Dave Bates [{Norman}]
Subject: Re: Waiting 2
Date: 22 May 2002 20:47:19
Message: <3cec3c17$1@news.povray.org>
And how would you do something like that?

"Timothy R. Cook" <z99### [at] bellsouthnet> wrote in message
news:3CEAA0A9.9F26B819@bellsouth.net...
> Bill DeWitt wrote:
> > Heh... put a computer on the table and it could be a render of
> > you waiting for a render of you waiting for a render of you
> > waiting for a render of....
>
> And that would be a good way to do a preview of the image, since
> the farthest recursion of the scene would finish first...;)
> (albeit somewhat smaller than the final)
>
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------


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