POV-Ray : Newsgroups : povray.binaries.images : Dreaming WIP Server Time
18 Nov 2024 06:22:26 EST (-0500)
  Dreaming WIP (Message 1 to 9 of 9)  
From: Kevin Loney
Subject: Dreaming WIP
Date: 15 May 2002 23:00:56
Message: <3ce320e8@news.povray.org>
just playing with an idea for the IRTC, comments, criticism?

--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL


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Preview of image 'dreaming.jpg'
dreaming.jpg


 

From: Slime
Subject: Re: Dreaming WIP
Date: 15 May 2002 23:08:11
Message: <3ce3229b$1@news.povray.org>
I imagine someone running and jumping from one platform to the next, and
then crashing into the tree because they were going too fast and couldn't
stop. =)

Looks nice.

 - Slime
[ http://www.slimeland.com/ ]


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From: Kevin Loney
Subject: Re: Dreaming WIP
Date: 16 May 2002 01:07:01
Message: <3ce33e75@news.povray.org>
Perhaps I should add a first aid station =)

however actually I plan on building bridges between the platforms, I
probably should have mentioned that.

--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL


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From: Marc Jacquier
Subject: Re: Dreaming WIP
Date: 16 May 2002 01:47:23
Message: <3ce347eb@news.povray.org>
Hi,
Good start!
It seems your sky is a zero centered sphere. That looks not realistic ( your
clouds drops on the horizon), may be you can flatten that sphere.
Also, the sea is a normal bumped plane isn't it? Will you try an isosurface?
Cheers
Marc

3ce320e8@news.povray.org...
> just playing with an idea for the IRTC, comments, criticism?
>
> --
> Kevin
> http://www.geocities.com/qsquared_1999/
> #macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
> disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
> #end#end _(1)//KL
>
>
>


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From: Hugo
Subject: Re: Dreaming WIP
Date: 16 May 2002 08:50:26
Message: <3ce3ab12$1@news.povray.org>
There is something about this picture that I really like.. Perhaps it's the
colours.. It's very tropical.. The biggest problem is of course the water
horisont, and the strange cloud.

You could use a mild focal blur for the horisont. That shouldn't be slower
than a good AA setting. You could also add a bit of ground fog to the
horisont, but that's a typical "workaround" and not a realistic solution.

Regards,
Hugo


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From: Hugo
Subject: Re: Dreaming WIP
Date: 16 May 2002 09:00:07
Message: <3ce3ad57$1@news.povray.org>
> Also, the sea is a normal bumped plane isn't it?
> Will you try an isosurface?

It's most probably a bumped plane, but I doubt an isosurface will change the
look.. Maybe it will be visible where the bridge hits the water surface, but
that part looks quite okay, as it is.. Of course, with stronger waves or a
storm, an isosurface / heightfield would be a "must".. :o)

By the way, the water pattern is a bit strange.

Regards,
Hugo


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From: Kevin Loney
Subject: Re: Dreaming WIP
Date: 16 May 2002 09:43:41
Message: <3ce3b78d@news.povray.org>
ummm... yeah, I probably should have mentioned that the water and sky are
temporary. There heavly tweaked versions of the water and sky object from
Balcony.pov. When it comes down to more detail, I'd like to make the water
one bug iso, plus Rune and several other people were experimenting in p.b.a
with waves, I'd like to implement that for the water, that way I get ripples
that react with the environment.

--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL.


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From: Greg M  Johnson
Subject: Re: Dreaming WIP
Date: 16 May 2002 10:03:43
Message: <3ce3bc3f$1@news.povray.org>
epic quality, 'cept the clouds are falling off the edge of the earth.

If only *this* were what was meant by photorealism.........


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From: Yadgar
Subject: Re: Dreaming WIP
Date: 16 May 2002 16:18:07
Message: <3CE413F4.200CDE1B@tiscalinet.de>
High!

Kevin Loney schrieb:

  just playing with an idea for the IRTC, comments, criticism?

I think the water looks too grainy... larger waves/ripples would do
better!

See you in Khyberspace!

Yadgar

Now playing: Stille (Zara-Thustra - neo-Wagnerian German New Wave)


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