POV-Ray : Newsgroups : povray.binaries.images : Imperial Star Destroyer (WIP, v0.2beta :) Server Time
18 Nov 2024 06:19:24 EST (-0500)
  Imperial Star Destroyer (WIP, v0.2beta :) (Message 1 to 5 of 5)  
From: Zeger Knaepen
Subject: Imperial Star Destroyer (WIP, v0.2beta :)
Date: 13 May 2002 22:43:36
Message: <3ce079d8@news.povray.org>
A bit more detailed this time.

Comments welcome!

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Marc Jacquier
Subject: Re: Imperial Star Destroyer (WIP, v0.2beta :)
Date: 14 May 2002 01:36:52
Message: <3ce0a274@news.povray.org>
Very better!
But, IMHO, you'd change camera parameters: rather than a remote cam with
small angle which squeezes depht, I'd put a close wide angled cam.
Marc

message de news: 3ce079d8@news.povray.org...
> A bit more detailed this time.
>
> Comments welcome!
>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local
C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local
C=C+1
> ;#end#end
L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK
http://www.povplace.be.tf
>
>
>


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From: Rick [Kitty5]
Subject: Re: Imperial Star Destroyer (WIP, v0.2beta :)
Date: 14 May 2002 03:50:02
Message: <3ce0c1aa$2@news.povray.org>
Zeger Knaepen <zeg### [at] studentkuleuvenacbe> wrote:
> A bit more detailed this time.

impressive *click-pahhhh* most impressive


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Rick

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From: Zeger Knaepen
Subject: Re: Imperial Star Destroyer (WIP, v0.2beta :)
Date: 14 May 2002 08:35:34
Message: <3ce10496@news.povray.org>
> Very better!
tnx :)

> But, IMHO, you'd change camera parameters: rather than a remote cam with
> small angle which squeezes depht, I'd put a close wide angled cam.
Hmmm, dunno...  I think it would look less StarWars-like.  If I'm not mistaken,
in the movie they used mostly small viewing angles...

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Zeger Knaepen
Subject: Re: Imperial Star Destroyer (WIP, v0.2beta :)
Date: 14 May 2002 08:35:45
Message: <3ce104a1$1@news.povray.org>
> impressive *click-pahhhh* most impressive
tnx!

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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