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18 Nov 2024 12:18:38 EST (-0500)
  Chess Set W.I.P. (155K) (Message 1 to 7 of 7)  
From: David Heys
Subject: Chess Set W.I.P. (155K)
Date: 16 Apr 2002 21:43:52
Message: <3cbcd358@news.povray.org>
This isn't quite finished. I have some radiosity artifacts on the table
surface and on some of the squares of the chess board. I need to fiddle with
the rad settings and the light settings to brighten things up a bit without
washing everything out. I just thought I'd post it here and get some
comments. Chess pieces and wood frame of the chess board were done in Rhino.

Render done with latest version of Pov 3.5, using recursion 3 in the rad
settings.

David


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Download 'chessset.jpg' (148 KB)

Preview of image 'chessset.jpg'
chessset.jpg


 

From: Brendan Ryan
Subject: Re: Chess Set W.I.P. (155K)
Date: 16 Apr 2002 23:03:36
Message: <3CBCE57F.B704C7DE@global2000.net>
Very nice example of using a modeler together with pov.  One of
my friends has Rhino because he used it at school and liked it.  I
told him about pov and this would be a good example for him. (now
where is that space ship I made in Rhino at school?)  This
could make my chess addict (other) friend into a pov addict. :)
Brendan


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From: Hugo
Subject: Re: Chess Set W.I.P. (155K)
Date: 17 Apr 2002 03:58:19
Message: <3cbd2b1b$1@news.povray.org>
I like the modelling and most textures (I'm not a fan of chess, so this is
really a compliment). Just a few thoughts: The grass is so close to the
table that it gives the impression, the table lies on the grass. But no
grass is pushed away or sticks above the table.

I like all textures except the wood. Maybe because the "wood" looks like a
simple, raytraced pattern. I don't know why I find that ugly but I do.
There's also something with the shinyness I think, either wood is painted
with a very shiny transparant layer, or it doesn't shine at all.. Your
texture look like something in between.. If you're after the "used" look,
you could raise the shinyness but add scratches, for example with a specular
pattern that regulates the shinyness with sharp, thin lines / scratches.
Also add reflection, always when you use specular or phong.. If necessary,
blurred reflection.

The shadows (or the lack of them) reviels it's a cloudy day, but on the
other hand, I think the specular highlights tells me there IS a direction
with extra much light.. So why no shadow? Besides I doubt it's ideal for a
photographer to take pictures without shadows.

Oh .. okay.. I suppose I gave a lot of critisicm here, but I also like the
picture! But I see you're on a level where you want realism in this picture
and can deal with some critics.. You want it beautiful, but not too much
glamour.. And you're on the right track.  :o)

Regards,
Hugo


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From: Shay
Subject: Re: Chess Set W.I.P. (155K)
Date: 17 Apr 2002 13:48:26
Message: <3cbdb56a$1@news.povray.org>
The textures are a little off, but the chess pieces are very nice, even
though I HATE chess. Unfortunately, I'm not aware of any other game which
has such interesting pieces to model.

 -Shay

David Heys <sou### [at] gcinet> wrote in message
news:3cbcd358@news.povray.org...


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From: Artis
Subject: Re: Chess Set W.I.P. (155K)
Date: 17 Apr 2002 14:41:40
Message: <3cbdc1e4@news.povray.org>
> has such interesting pieces to model.

Monopoly?


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From: Corey Woodworth
Subject: Re: Chess Set W.I.P. (155K)
Date: 17 Apr 2002 14:48:34
Message: <3cbdc382$1@news.povray.org>
"Artis" <art### [at] aaaapollolv> wrote in message
news:3cbdc1e4@news.povray.org...
> > has such interesting pieces to model.
>
> Monopoly?

Funny you should mention that. Check this out:
http://www.ozoneasylum.com/Forum11/HTML/000351.html

Corey


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From: Shay
Subject: Re: Chess Set W.I.P. (155K)
Date: 17 Apr 2002 17:08:33
Message: <3cbde451@news.povray.org>
Unfortunately, the only games I enjoy are played with cards. Not much of a
modeling challenge there.

I did invent a board game a few years ago, I suppose I could model some
pieces for that.

 -Shay


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