POV-Ray : Newsgroups : povray.binaries.images : photon Server Time
1 Nov 2024 07:25:44 EDT (-0400)
  photon (Message 1 to 2 of 2)  
From: Apache
Subject: photon
Date: 13 Apr 2002 02:38:09
Message: <3cb7d251@news.povray.org>
I'm working on a small, interactive puzzle game and I decided to give
POV-Ray's photon functionality a try.
I had a hard time getting rid of some weird artifacts. It turned out that
the bottoms of those glass objects touched the board. Translating them
upward a tiny little bit was the solution.

--
Apache
http://geitenkaas.dns2go.com/experiments/
apa### [at] yahoocom


Post a reply to this message


Attachments:
Download 'piramidespelletje.jpg' (72 KB)

Preview of image 'piramidespelletje.jpg'
piramidespelletje.jpg


 

From: Shay
Subject: Re: photon
Date: 15 Apr 2002 09:26:04
Message: <3cbad4ec@news.povray.org>
I think that this might work out better in the long run if you were to raise
the light source and increase the size of the tiles so that each piece's
reflection and photons are within one tile. I know that the pieces will not
actually be touched, but the game might look more realistic if the pieces
had a more "grabbable" shape.

 -Shay


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.