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No media, no layered planes, 3.1/3.5 compatible, fully animateable,
automatic sun-shading, parameters for lighting, softness, smoothness,
height, flatness, turbulence - and very quick to render!
Post a reply to this message
Attachments:
Download 'cc_clouds.jpg' (40 KB)
Preview of image 'cc_clouds.jpg'
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In article <3cabba71@news.povray.org>,
"Chris Colefax" <chr### [at] tagpovrayorg> wrote:
> No media, no layered planes, 3.1/3.5 compatible, fully animateable,
> automatic sun-shading, parameters for lighting, softness, smoothness,
> height, flatness, turbulence - and very quick to render!
The Holy Grail of clouds...how? What are the drawbacks? What types of
clouds can it do?
I think some of the media clouds look more realistic, but only at
settings that cause very slow rendering...and I've noticed clouds in
reality don't look very realistic, either. ;-)
The fog definitely looks wrong, is it hiding some distance artifacts?
Not media...but they look very 3D, they appear to cover up clouds behind
them. Not isosurfaces, they don't fit the part about being 3.1
compatible or being fast. Sprites? In other words, a bunch of partly
transparent objects scattered around the sky? That would get pretty
slow, probably almost at the level of layered planes. You have me
stumped.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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"Chris Colefax" <chr### [at] tagpovrayorg> wrote in message
news:3cabba71@news.povray.org...
> No media, no layered planes, 3.1/3.5 compatible, fully animateable,
> automatic sun-shading, parameters for lighting, softness, smoothness,
> height, flatness, turbulence - and very quick to render!
Nice. Pseudo-randomly generated meshes, perhaps? When will your macro be available?
Robert Chaffe
http://www.donovansweb.com/~chaffe/
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You will, of course, have to share this wonderful discovery. :{)
How will it work with things like, for instance, a ruddy sunset peeking
through the clouds?
David
"Chris Colefax" <chr### [at] tagpovrayorg> wrote in message
news:3cabba71@news.povray.org...
> No media, no layered planes, 3.1/3.5 compatible, fully animateable,
> automatic sun-shading, parameters for lighting, softness, smoothness,
> height, flatness, turbulence - and very quick to render!
>
>
>
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good lord.
share code/ technique / utility you made... or face death.
-peter
--
Story board slave for:
"Ballet pour ma fille."
http://www.applesnake.net
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Argh! Clouds! Scary clouds! Mean evil scary clouds with nasty cloud
makeup and-and-and flappy feet and everythi... Oh! ... wait a minute... I'm
not scared of -clouds-, it's -clowns- I'm scared of...
Never mind.
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Fantastic! Another soon to be famous Colefax include. These clouds will
save thousands of hours in rendering time and hundreds of lives...
--
Skip
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"Bill DeWitt" <bde### [at] cflrrcom> wrote in message news:3cabede8@news.povray.org...
>
> Argh! Clouds! Scary clouds! Mean evil scary clouds with nasty cloud
> makeup and-and-and flappy feet and everythi... Oh! ... wait a minute... I'm
> not scared of -clouds-, it's -clowns- I'm scared of...
>
> Never mind.
>
>
Send In The Clouds.
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Chris Colefax wrote:
> No media, no layered planes, 3.1/3.5 compatible, fully animateable,
> automatic sun-shading, parameters for lighting, softness, smoothness,
> height, flatness, turbulence - and very quick to render!
Stop posting photographs.
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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On Thu, 4 Apr 2002 12:29:12 +1000, "Chris Colefax"
<chr### [at] tagpovrayorg> wrote:
> No media, no layered planes, 3.1/3.5 compatible, fully animateable,
> automatic sun-shading
focal blur compatible ?
> parameters for lighting, softness, smoothness,
> height, flatness, turbulence - and very quick to render!
smart sky sphere pigment ?
ABX
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