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Hey all,
I rendered this scene with POVRay 3.5 beta 14, on my Athlon 1400MHz
system, 1024x768 AA 0.3. Rendering time 3h52m. Used the following
high-quality radiosity settings (Radiosity_IndoorHQ from the rad_def.inc
file):
pretrace_start 0.08
pretrace_end 0.004
count 400
nearest_count 8
error_bound 0.15
recursion_limit 3
low_error_factor 0.5
gray_threshold 0
minimum_reuse 0.015
brightness 1.0
adc_bailout 0.01/2
Enjoy, Arnold's got nothing on us! ;)
George Pantazopoulos
Post a reply to this message
Attachments:
Download 'Arnoldtest_HQsunlit.jpg' (181 KB)
Preview of image 'Arnoldtest_HQsunlit.jpg'
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On Thu, 28 Mar 2002 09:45:17 -0500, George Pantazopoulos wrote:
> Hey all,
> I rendered this scene with POVRay 3.5 beta 14, on my Athlon 1400MHz
> system, 1024x768 AA 0.3. Rendering time 3h52m. Used the following
> high-quality radiosity settings (Radiosity_IndoorHQ from the rad_def.inc
> file):
There are some sharp black spots in some of the corners of some of the
windows, and in one or two othere places too.
--
%HAV-A-NICEDAY email mailto:ste### [at] zeroppsuklinuxnet
Steve web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
4:26pm up 23 days, 18:25, 1 user, load average: 1.22, 1.12, 1.04
Post a reply to this message
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Gaps in the mesh?
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Yeah, they must be gaps in the mesh, since I rerendered the scene at
1280x1024 with AA 0.1 and they didnt completely go away. Its either the
model I downloaded or the conversion program I used (3DWin). Anyway, the
purpose of my rendering was to test out the lighting setup and to showcase
povray's radiosity. I might look for a higher quality model later.
George Pantazopoulos
"Steve" <ste### [at] zeroppsuklinuxnet> wrote in message
news:slr### [at] zero-ppslocaldomain...
> On Thu, 28 Mar 2002 09:45:17 -0500, George Pantazopoulos wrote:
> > Hey all,
> > I rendered this scene with POVRay 3.5 beta 14, on my Athlon 1400MHz
> > system, 1024x768 AA 0.3. Rendering time 3h52m. Used the following
> > high-quality radiosity settings (Radiosity_IndoorHQ from the rad_def.inc
> > file):
>
> There are some sharp black spots in some of the corners of some of the
> windows, and in one or two othere places too.
>
> --
> %HAV-A-NICEDAY email mailto:ste### [at] zeroppsuklinuxnet
> Steve web http://www.zeropps.uklinux.net/
> or http://start.at/zero-pps
> 4:26pm up 23 days, 18:25, 1 user, load average: 1.22, 1.12, 1.04
Post a reply to this message
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"George Pantazopoulos" <the### [at] attbicom> wrote in message
news:3ca4df85$1@news.povray.org...
> Yeah, they must be gaps in the mesh, since I rerendered the scene at
> 1280x1024 with AA 0.1 and they didnt completely go away. Its either the
> model I downloaded or the conversion program I used (3DWin).
I think 3Dwin is shareware and deletes a triangle after a certain interval.
I use crossroads and don't have any trouble.
Corey
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