POV-Ray : Newsgroups : povray.binaries.images : Snow (test) Server Time
18 Nov 2024 18:43:00 EST (-0500)
  Snow (test) (Message 1 to 5 of 5)  
From: Kzerphii Toomk
Subject: Snow (test)
Date: 17 Mar 2002 17:32:29
Message: <3c95197d@news.povray.org>
Just a test with snow. Picture was rending
for 640x480 but the render too slow made
me impatient... I stop this slow snow at 640x277.

Here's only layered texture, three heighfields,
a character of Poser 3, and a tree. And a
fog. Sky is no visible but it exists. Ah,
and many little white spheres only textured
with ambiant white. No macro.

KT (France)


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From: Fernando Gonzalez del Cueto
Subject: Re: Snow (test)
Date: 17 Mar 2002 20:12:22
Message: <3c953ef6$1@news.povray.org>
Poor woman!!! I bet she's freezing!

About the snow, I think that the snow in the floor looks too "grainy". I
think it should look a lot smoother, wouldn't it?

I like the snow that's floating in the air.

Fernando.


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From: Sir Charles W  Shults III
Subject: Re: Snow (test)
Date: 17 Mar 2002 20:30:14
Message: <3c954326$1@news.povray.org>
You can tell she's cold...

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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From: Steve
Subject: Re: Snow (test)
Date: 17 Mar 2002 21:05:34
Message: <slrna9ailt.4ql.steve@zero-pps.localdomain>
On Sun, 17 Mar 2002 19:12:24 -0600, Fernando Gonzalez del Cueto wrote:
> Poor woman!!! I bet she's freezing!
> 
> About the snow, I think that the snow in the floor looks too "grainy". I
> think it should look a lot smoother, wouldn't it?
> 
> I like the snow that's floating in the air.

Yes all of what he said. 

--
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve


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From: Hugo
Subject: Re: Snow (test)
Date: 18 Mar 2002 05:07:50
Message: <3c95bc76$1@news.povray.org>
It looks very good! Snow is very difficult to imitate but you got the light
quite right.. I like the ground texture although it's not realisitic.. But
why was the render so slow?  Ground made of real spheres? (gosh)

Regards,
Hugo


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