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global_settings {
adc_bailout 0.003922
ambient_light <1.0,1.0,1.0>
assumed_gamma 1.9
hf_gray_16 off
irid_wavelength <0.247059,0.176471,0.137255>
max_intersections 64
max_trace_level 10
number_of_waves 10
radiosity {
brightness 3.3
count 100
distance_maximum 0.0
error_bound 0.4
gray_threshold 0.5
low_error_factor 0.8
minimum_reuse 0.015
nearest_count 6
recursion_limit 1
}
}
background { color <0.565,0.690,0.965> }
fog {
fog_type 2 // Ground Fog
distance 10.0
color <0.6,0.6,0.6,0.0,0.0>
up <0,0,1>
fog_offset 0.0
fog_alt 5.0
}
fog {
fog_type 2 // Ground Fog
distance 2.0
color <0.352941,0.478431,0.117647,0.278431,-0.145098>
up <0,0,1>
fog_offset 0.0
fog_alt 0.7
}
camera { // Camera StdCam
location < 1.043, 30.871, 12.047>
sky < 0.00000, 0.00000, 1.00000> // Use right
handed-system
up < 0.0, 0.0, 1.0> // Where Z is up
right < 1.44764, 0.0, 0.0> // Right Vector is
adjusted to compensate for spherical (Moray) vs. planar (POV-Ray) aspect
ratio
angle 78.46093 // Vertical 58.846
look_at < -4.930, 3.796, 11.548>
// Focal blur settings
focal_point <-4.930, 3.796, 11.548> // Always Lookat
aperture 1.0
blur_samples 100
confidence 0.5
variance 0.02
}
I hope it's enough.
(I don't all understand...)
Regards
KT (France)
message news: 3C8### [at] duratechindustriesnet...
> I really like the misty effect you achieve here. Great job of
> simulating a close up. :)
> What are your fog settings, if you don't mind?
>
> -Law
>
> Kzerphii Toomk wrote:
>
> > Just a test with focal blur.
> >
> > Using Poser 3 characters.
> > And Pov 3.1.
> >
> > Kzerphii Toomk
> > (France)
> >
> > [Image]
>
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