POV-Ray : Newsgroups : povray.binaries.images : Beholder. Done (for now) (90kbu) Server Time
18 Nov 2024 22:17:00 EST (-0500)
  Beholder. Done (for now) (90kbu) (Message 1 to 8 of 8)  
From: Gail Shaw
Subject: Beholder. Done (for now) (90kbu)
Date: 19 Feb 2002 04:56:16
Message: <3c722140@news.povray.org>
I'm satisfied with this, finally. I've got a complex scene planned for this
critter
but that'll have to wait a while

Modelled in Rhino, textured in DeepPaint demo

Gail
--
#macro G(H,S)disc{0z.4pigment{onion color_map{[0rgb<sin(H/pi)cos(S/pi)*(H<6)
cos(S/pi)*(H>6)>*18][.4rgb 0]}}translate<H-5S-3,9>}#end G(3,5)G(2,5.5)G(1,5)
G(.6,4)G(.5,3)G(.6,2)G(1,1)G(2,.5)G(3,.7)G(3.2,1.6)G(3.1,2.5)G(2.2,2.5)G(9,5
)G(8,5.5)G(7,5)G(7,4)G(7.7,3.3)G(8.3,2.7)G(9,2)G(9,1)G(8,.5)G(7,1)//GS


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Attachments:
Download 'beholder.jpg' (89 KB)

Preview of image 'beholder.jpg'
beholder.jpg


 

From: Timothy R  Cook
Subject: Re: Beholder. Done (for now) (90kbu)
Date: 19 Feb 2002 08:12:59
Message: <3C724F5B.31A1E437@scifi-fantasy.com>
Your beholder fails to inspire fear in me.  Maybe because it isn't
looking AT me...

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Grey Knight
Subject: Re: Beholder. Done (for now) (90kbu)
Date: 19 Feb 2002 09:36:43
Message: <3C7262EF.A11142DC@namtar.qub.ac.uk>
Apparently "beauty is in the eye of the beholder", but it looks pretty
damn ugly to me

-- 
signature{
  "Grey Knight" contact{ email "gre### [at] yahoocom" }
  site_of_week{ url "http://digilander.iol.it/jrgpov" }
}


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From: Slime
Subject: Re: Beholder. Done (for now) (90kbu)
Date: 19 Feb 2002 10:59:29
Message: <3c727661$1@news.povray.org>
The V shape of the eyebrow needs to affect the eye itself, then I think it
will look evil. Try moving the eyebrow down some.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]


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From: Gail Shaw
Subject: Re: Beholder. Done (for now) (90kbu)
Date: 19 Feb 2002 13:18:44
Message: <3c729704@news.povray.org>
For those who don't play ADnD and missed my previous posting
here's a description of a beholder. From the ADnD monster manual

For those who don't know, here's the description of the beholder from the
AD&D
monsterous manual

"The beholder is the stuff of nightmares. This creature, also called the
sphere of many eyes or the eye tyrant, appears as a large orb
dominated by a central eyeand a large toothy maw, has 10 smaller
eyes on stalks sprouting from the top of the orb. Among adventurers,
beholders are known as deadly adversaries. They are capable of
shooting magical beams from their eyes

Gail
*************************************************************************
* gsh### [at] monotixcoza                *   Chaos, disorder and panic      *
* http://www.rucus.ru.ac.za/~gail/   *   My job here is done.           *
*************************************************************************
* Just think of me as the storm before the calm     Magic: The Gathering*
*************************************************************************


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From: Rick [Kitty5]
Subject: Re: Beholder. Done (for now) (90kbu)
Date: 19 Feb 2002 14:32:48
Message: <3c72a860$1@news.povray.org>
> I'm satisfied with this, finally. I've got a complex scene planned for
this
> critter
> but that'll have to wait a while
>
> Modelled in Rhino, textured in DeepPaint demo

sorry, but thanks to monsters inc, all one eyed boogers must now be cute and
funny.


--

Rick

Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

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From: Bryan Valencia
Subject: Re: Beholder. Done (for now) (90kbu)
Date: 19 Feb 2002 19:28:41
Message: <3C72EDC7.23DD5771@209software.com>
It looks easy to sneak up behind him - all eyes forward!

Gail Shaw wrote:

> I'm satisfied with this, finally. I've got a complex scene planned for this
> critter
> but that'll have to wait a while
>
> Modelled in Rhino, textured in DeepPaint demo
>
> Gail
> --
> #macro G(H,S)disc{0z.4pigment{onion color_map{[0rgb<sin(H/pi)cos(S/pi)*(H<6)
> cos(S/pi)*(H>6)>*18][.4rgb 0]}}translate<H-5S-3,9>}#end G(3,5)G(2,5.5)G(1,5)
> G(.6,4)G(.5,3)G(.6,2)G(1,1)G(2,.5)G(3,.7)G(3.2,1.6)G(3.1,2.5)G(2.2,2.5)G(9,5
> )G(8,5.5)G(7,5)G(7,4)G(7.7,3.3)G(8.3,2.7)G(9,2)G(9,1)G(8,.5)G(7,1)//GS
>
>  [Image]


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From: Psychomech
Subject: Re: Beholder. Done (for now) (90kbu)
Date: 11 Apr 2002 06:36:25
Message: <3CB56755.969ED3F9@charter.net>
Oh no!  "Big Trouble in Little China" strikes again! Hehehe

Gail Shaw wrote:

> I'm satisfied with this, finally. I've got a complex scene planned for this
> critter
> but that'll have to wait a while
>
> Modelled in Rhino, textured in DeepPaint demo
>
> Gail
> --
> #macro G(H,S)disc{0z.4pigment{onion color_map{[0rgb<sin(H/pi)cos(S/pi)*(H<6)
> cos(S/pi)*(H>6)>*18][.4rgb 0]}}translate<H-5S-3,9>}#end G(3,5)G(2,5.5)G(1,5)
> G(.6,4)G(.5,3)G(.6,2)G(1,1)G(2,.5)G(3,.7)G(3.2,1.6)G(3.1,2.5)G(2.2,2.5)G(9,5
> )G(8,5.5)G(7,5)G(7,4)G(7.7,3.3)G(8.3,2.7)G(9,2)G(9,1)G(8,.5)G(7,1)//GS
>
>  [Image]


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