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1 Nov 2024 21:22:33 EDT (-0400)
  WIP Fish II (Message 1 to 8 of 8)  
From: Ruy
Subject: WIP Fish II
Date: 25 Jan 2002 06:57:24
Message: <3c514824@news.povray.org>
Here is another fish I did for my surreal aquarium. It's all hamaPatch, but
sadly I've lost the params to this texture, which I really like. I must have
done a couple dozen tests to get it back, but all to no avail.

Anyway, what do you think?

Ruy


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From: Mael
Subject: Re: WIP Fish II
Date: 25 Jan 2002 09:02:17
Message: <3c516569@news.povray.org>
> Anyway, what do you think?

nice modeling,
May be you could use a less uniform texture (different textures for the body
and the other parts)

M


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From: Ruy
Subject: Re: WIP Fish II
Date: 25 Jan 2002 10:19:39
Message: <3c51778b@news.povray.org>
> nice modeling,
> May be you could use a less uniform texture (different textures for the
body
> and the other parts)

Actually my first intention was to have it textured using uv_mapping. My
main goal was to terxture it with a tiger skin. But since I only have
freeware tools (POV, HamaPatch, objuvpov, etc.) I couldn't.

Yesterday I got this Poser 3 CD (thanks again, Tom), and I'll try with that
and Gilles' tutorial on UV-Mapping.

Ruy


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From: Jim Charter
Subject: Re: WIP Fish II
Date: 25 Jan 2002 12:17:03
Message: <3C51958C.6092CC97@aol.com>
The lidded eyes make it look like a rabbit or something.  Is this the surreal
effect you are seeking?

Ruy wrote:

> Here is another fish I did for my surreal aquarium. It's all hamaPatch, but
> sadly I've lost the params to this texture, which I really like. I must have
> done a couple dozen tests to get it back, but all to no avail.
>
> Anyway, what do you think?
>
> Ruy
>
>  [Image]


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From: Txemi Jendrix
Subject: Re: WIP Fish II
Date: 25 Jan 2002 12:38:36
Message: <3c51981c$1@news.povray.org>

news:3c51778b@news.povray.org...
> Actually my first intention was to have it textured using uv_mapping. My
> main goal was to terxture it with a tiger skin. But since I only have
> freeware tools (POV, HamaPatch, objuvpov, etc.) I couldn't.

Yes, you could if you export your hamapatch model as .obj file, and open it
with UV-mapper (http://www.uvmapper.com), wich is also freeware, to do the
UV-mapping, and later objuvpov to export it as a mesh or mesh-2 for Povray
3.5 or Megapov.
you can also try Lithunwrap (http://www.geocities.com/lithunwrap) to do the
UV-mapping job (it's freeware too).

Hope this helps.
Bye.
--
Txemi Jendrix
tji### [at] euskalnetnet
http://www.geocities.com/txemijendrix


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From: Ruy
Subject: Re: WIP Fish II
Date: 25 Jan 2002 22:02:33
Message: <3c521c49@news.povray.org>
"Jim Charter" <jrc### [at] aolcom> escreveu na mensagem
news:3C51958C.6092CC97@aol.com...
> The lidded eyes make it look like a rabbit or something.  Is this the
surreal
> effect you are seeking?

Well, it's part of it, for sure, but not all. I've just finished moddelling
it, and I guess pretty soon I'll post it. Gotta just texturize it first.

Ruy


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From: Ruy
Subject: Re: WIP Fish II
Date: 25 Jan 2002 22:38:36
Message: <3c5224bc@news.povray.org>
> Yes, you could if you export your hamapatch model as .obj file, and open
it
> with UV-mapper (http://www.uvmapper.com), wich is also freeware, to do the
> UV-mapping, and later objuvpov to export it as a mesh or mesh-2 for Povray
> 3.5 or Megapov.

I forgot to mention uvmapper. I've got it also. I tried to do it with
uvmapper, and couldn't get it to do what I wanted. The object came back from
objuvpov correctly, but the map never came back at all with the model. I'll
have to go back to the tutorial then...

> you can also try Lithunwrap (http://www.geocities.com/lithunwrap) to do
the
> UV-mapping job (it's freeware too).

Ah, now this looks promising.

Thanks a bunch, Txemi. BTW, how do you say that in Eusquera? (sp?)

Ruy


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From: Txemi Jendrix
Subject: Re: WIP Fish II
Date: 26 Jan 2002 09:22:38
Message: <3c52bbae@news.povray.org>

news:3c5224bc@news.povray.org...
> Thanks a bunch, Txemi. BTW, how do you say that in Eusquera? (sp?)

Thanks a bunch in Euskera is 'Eskerrik asko'.

Bye.
--
Txemi Jendrix
tji### [at] euskalnetnet
http://www.geocities.com/txemijendrix


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