POV-Ray : Newsgroups : povray.binaries.images : Coral Model - explained Server Time
2 Nov 2024 01:20:58 EDT (-0400)
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From:
Subject: Coral Model - explained
Date: 12 Jan 2002 14:27:11
Message: <3c408e0f@news.povray.org>
I forgot to give a bit of more information about the scene:

It's generated using a brownian-like simulation. More specifically,
particles are created from a fixed point in space (in this case is from
above the coral) and begin moving randomly in space (with some tendency to
fall down), and stop when they touch another particle (initially there is a
fixed particle to act as a seed).

I made this program in Delphi 3.0 and export the coordinates to a textfile
(I just deleted the textfile accidentally, by the way :/ ) which is later
read by POV.

For this particular scene its a blob object with 66000 components.
The generation for the 66000 components took about 8 hours.
The parse time was about 15 seconds and 5 minutes of render time.

Hope you like it.

Fernando Gonzalez del Cueto.


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