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From: Nekar Xenos
Subject: Help needed
Date: 4 Dec 2001 06:50:06
Message: <3c0cb86e@news.povray.org>
I did our company's logo in CorelDraw, but I'd like to redo it in Pov-Ray with
photons.

I don't have a clue how to do the text. The bevel macro's that I have don't
round off edges. I do recall some-one posting an image of bevelled text earlier
this year but I can't remember who. It looked like something done with a router.
I think some-one still said it looked like chocolate. Can anyone remember who
did that macro and where I can get it or something similar?

Any help will be greatly appreciated.

Thanks,

--
- Nekar

http://nekar_xenos.tripod.com/metanoia/



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Logo.jpg


 

From: Bill DeWitt
Subject: Re: Help needed
Date: 4 Dec 2001 07:26:06
Message: <3c0cc0de$1@news.povray.org>
"Nekar Xenos" <j-p### [at] citywalkcoza> wrote :
>
> I don't have a clue how to do the text.

    The "print" just screams heightfield to me. The "j" could be done as a
height field too.


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From: Trevor Quayle
Subject: Re: Help needed
Date: 4 Dec 2001 07:26:52
Message: <3c0cc10c$1@news.povray.org>
You might want to try a heightfield for the text
-tgq


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From: Nekar Xenos
Subject: Re: Help needed
Date: 4 Dec 2001 07:35:13
Message: <3c0cc301@news.povray.org>
"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3c0cc0de$1@news.povray.org...
>
> "Nekar Xenos" <j-p### [at] citywalkcoza> wrote :
> >
> > I don't have a clue how to do the text.
>
>     The "print" just screams heightfield to me. The "j" could be done as a
> height field too.
>
>

I've seen lots of problems with height-fields not being smooth but I'll give it
a try. Can I put media in a height-field?

--
- Nekar

http://nekar_xenos.tripod.com/metanoia/



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From:
Subject: Re: Help needed
Date: 4 Dec 2001 07:52:30
Message: <tghp0u0iep30qeq94bdj9ubl33pd3on0bu@4ax.com>
On Tue, 4 Dec 2001 13:51:41 +0200, "Nekar Xenos" <j-p### [at] citywalkcoza> wrote:

>Any help will be greatly appreciated.

You can make grid of spheres according to trace() intersections. Radius of
spheres is radius of smoth beveled text. If you don't like it you can check
utils at http://www.povray.org/links/3D_Programs/Fonts_and_Font_Utilities/

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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From: Nekar Xenos
Subject: Re: Help needed
Date: 4 Dec 2001 08:14:35
Message: <3c0ccc3b@news.povray.org>

news:tghp0u0iep30qeq94bdj9ubl33pd3on0bu@4ax.com...
> On Tue, 4 Dec 2001 13:51:41 +0200, "Nekar Xenos" <j-p### [at] citywalkcoza>
wrote:
>
> >Any help will be greatly appreciated.
>
> You can make grid of spheres according to trace() intersections. Radius of
> spheres is radius of smoth beveled text. If you don't like it you can check
> utils at http://www.povray.org/links/3D_Programs/Fonts_and_Font_Utilities/
>
> ABX

Thanks, I think I'll try that.

--
- Nekar

http://nekar_xenos.tripod.com/metanoia/



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From: Dave Blandston
Subject: Re: Help needed
Date: 4 Dec 2001 11:40:01
Message: <3c0cfc61@news.povray.org>
I believe the original author of the bevel macro was Chris Huff. It's a
great macro, but doesn't work well on certain fonts. It's easily converted
to work on any object that has a flat face. Here's the macro, along with a
usefull "Italicize" macro, and an example picture of both macros in action.
However, for the particular image that you're working on, I agree that
another method is needed to produce that type of bevelling.

Regards,
Dave Blandston

//BevelText (String, Cuts, BevelAng, BevelDepth, Depth, Offset)
//String: the text string
//Cuts: the number of "cuts" to use to get the bevel effect. Multiple of 4
is best.
//BevelAng: the angle of the bevel.
//BevelDepth: the thickness of the bevelled portion.
//Depth: the total thickness of the text object
//Offset: the offset vector for the text object. Might screw stuff up...

#macro BevelText (String, Cuts, BevelAng, BevelDepth, Depth, Offset)
   union {
      text {ttf "sfb_____.ttf", String Depth - BevelDepth, Offset}
      intersection {
         #local J = 0;
         #while (J < Cuts)
            #local A = 2 * pi * J / (Cuts);
            #local CA = cos( radians (BevelAng));
            #local SA = sin (radians (BevelAng));
            text {ttf "sfb_____.ttf", String BevelDepth, Offset
               translate -z * (BevelDepth - J * .0001)
               Shear (x, y, <cos (A) * SA, sin (A) * SA, CA> / CA)
            } //text
            #local J = J + 1;
         #end //#while
      } //intersection
      translate z * BevelDepth
   } //union
#end //macro BevelText

#macro Shear (A, B, C)
   matrix <A.x, A.y, A.z,
           B.x, B.y, B.z,
           C.x, C.y, C.z,
           0, 0, 0>
#end //macro Shear

#macro Italicize ()
   matrix < 1,  0,  0,
           .2,  1,  0,
            0,  0,  1,
            0,  0,  0>
#end //macro Italicize

Example Usage:
            object {
               BevelText ("Hi There, Sportsfans!", 16, 45, .04, .2, 0)
               Italicize ()
               texture {YourTexture}
            } object

"Nekar Xenos" <j-p### [at] citywalkcoza> wrote in message
news:3c0cb86e@news.povray.org...
> I did our company's logo in CorelDraw, but I'd like to redo it in Pov-Ray
with
> photons.
>
> I don't have a clue how to do the text. The bevel macro's that I have
don't
> round off edges. I do recall some-one posting an image of bevelled text
earlier
> this year but I can't remember who. It looked like something done with a
router.
> I think some-one still said it looked like chocolate. Can anyone remember
who
> did that macro and where I can get it or something similar?
>
> Any help will be greatly appreciated.
>
> Thanks,
>
> --
> - Nekar
>
> http://nekar_xenos.tripod.com/metanoia/
>
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.298 / Virus Database: 161 - Release Date: 2001/11/13
>
>
>


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Attachments:
Download 'temp.jpg' (5 KB)

Preview of image 'temp.jpg'
temp.jpg


 

From: Reuben Pearse
Subject: Re: Help needed
Date: 4 Dec 2001 12:01:27
Message: <3c0d0167@news.povray.org>
Nice logo!

You might be able to simulate the effect of the "print" text using Chris
Huff's BlobObject macros (sent to
povray.text.scene-files newsgroup on 20/03/2001)

Regards

Reuben
doo### [at] breathemailnet


"Nekar Xenos" <j-p### [at] citywalkcoza> wrote in message
news:3c0cb86e@news.povray.org...
> I did our company's logo in CorelDraw, but I'd like to redo it in Pov-Ray
with
> photons.
>
> I don't have a clue how to do the text. The bevel macro's that I have
don't
> round off edges. I do recall some-one posting an image of bevelled text
earlier
> this year but I can't remember who. It looked like something done with a
router.
> I think some-one still said it looked like chocolate. Can anyone remember
who
> did that macro and where I can get it or something similar?
>
> Any help will be greatly appreciated.
>
> Thanks,
>
> --
> - Nekar
>
> http://nekar_xenos.tripod.com/metanoia/
>
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.298 / Virus Database: 161 - Release Date: 2001/11/13
>
>
>


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From: Jamie Davison
Subject: Re: Help needed
Date: 4 Dec 2001 15:48:28
Message: <MPG.1677474d5dbde259989a6a@news.povray.org>
> > > I don't have a clue how to do the text.
> >
> >     The "print" just screams heightfield to me. The "j" could be done as a
> > height field too.
> >
> >
> 
> I've seen lots of problems with height-fields not being smooth but I'll give it
> a try. Can I put media in a height-field?

Yes.  just remember to make the HF hollow.  (I've forgotten that bit far 
too many times...)

And the smoothness of the HF depends on the resolution of the image used 
to make it.  If you've got the memory, then make them as big as you 
can...

Bye for now,
     Jamie.


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From: Nekar Xenos
Subject: Re: Help needed
Date: 5 Dec 2001 02:52:54
Message: <3c0dd256@news.povray.org>
"Reuben Pearse" <reu### [at] presence-systemscom> wrote in message
news:3c0d0167@news.povray.org...
> Nice logo!
>
> You might be able to simulate the effect of the "print" text using Chris
> Huff's BlobObject macros (sent to
> povray.text.scene-files newsgroup on 20/03/2001)
>

I've set my Outlook Express to delete posts older than a day because the HDD got
full, so I can't search from here. I did an advanced search on news.povray.org
but didn't get anything. Could you or Chris maybe e-mail it to me at
jpr### [at] citywalkcoza please? I think it should do the job for me.

--
- Nekar

http://nekar_xenos.tripod.com/metanoia/



---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.298 / Virus Database: 161 - Release Date: 2001/11/13


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