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"Bill DeWitt" <bde### [at] cfl rr com> wrote in message
news:3c0cc0de$1@news.povray.org...
>
> "Nekar Xenos" <j-p### [at] citywalk co za> wrote :
> >
> > I don't have a clue how to do the text.
>
> The "print" just screams heightfield to me. The "j" could be done as a
> height field too.
>
>
I've seen lots of problems with height-fields not being smooth but I'll give it
a try. Can I put media in a height-field?
--
- Nekar
http://nekar_xenos.tripod.com/metanoia/
---
Outgoing mail is certified Virus Free.
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On Tue, 4 Dec 2001 13:51:41 +0200, "Nekar Xenos" <j-p### [at] citywalk co za> wrote:
>Any help will be greatly appreciated.
You can make grid of spheres according to trace() intersections. Radius of
spheres is radius of smoth beveled text. If you don't like it you can check
utils at http://www.povray.org/links/3D_Programs/Fonts_and_Font_Utilities/
ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
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news:tghp0u0iep30qeq94bdj9ubl33pd3on0bu@4ax.com...
> On Tue, 4 Dec 2001 13:51:41 +0200, "Nekar Xenos" <j-p### [at] citywalk co za>
wrote:
>
> >Any help will be greatly appreciated.
>
> You can make grid of spheres according to trace() intersections. Radius of
> spheres is radius of smoth beveled text. If you don't like it you can check
> utils at http://www.povray.org/links/3D_Programs/Fonts_and_Font_Utilities/
>
> ABX
Thanks, I think I'll try that.
--
- Nekar
http://nekar_xenos.tripod.com/metanoia/
---
Outgoing mail is certified Virus Free.
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I believe the original author of the bevel macro was Chris Huff. It's a
great macro, but doesn't work well on certain fonts. It's easily converted
to work on any object that has a flat face. Here's the macro, along with a
usefull "Italicize" macro, and an example picture of both macros in action.
However, for the particular image that you're working on, I agree that
another method is needed to produce that type of bevelling.
Regards,
Dave Blandston
//BevelText (String, Cuts, BevelAng, BevelDepth, Depth, Offset)
//String: the text string
//Cuts: the number of "cuts" to use to get the bevel effect. Multiple of 4
is best.
//BevelAng: the angle of the bevel.
//BevelDepth: the thickness of the bevelled portion.
//Depth: the total thickness of the text object
//Offset: the offset vector for the text object. Might screw stuff up...
#macro BevelText (String, Cuts, BevelAng, BevelDepth, Depth, Offset)
union {
text {ttf "sfb_____.ttf", String Depth - BevelDepth, Offset}
intersection {
#local J = 0;
#while (J < Cuts)
#local A = 2 * pi * J / (Cuts);
#local CA = cos( radians (BevelAng));
#local SA = sin (radians (BevelAng));
text {ttf "sfb_____.ttf", String BevelDepth, Offset
translate -z * (BevelDepth - J * .0001)
Shear (x, y, <cos (A) * SA, sin (A) * SA, CA> / CA)
} //text
#local J = J + 1;
#end //#while
} //intersection
translate z * BevelDepth
} //union
#end //macro BevelText
#macro Shear (A, B, C)
matrix <A.x, A.y, A.z,
B.x, B.y, B.z,
C.x, C.y, C.z,
0, 0, 0>
#end //macro Shear
#macro Italicize ()
matrix < 1, 0, 0,
.2, 1, 0,
0, 0, 1,
0, 0, 0>
#end //macro Italicize
Example Usage:
object {
BevelText ("Hi There, Sportsfans!", 16, 45, .04, .2, 0)
Italicize ()
texture {YourTexture}
} object
"Nekar Xenos" <j-p### [at] citywalk co za> wrote in message
news:3c0cb86e@news.povray.org...
> I did our company's logo in CorelDraw, but I'd like to redo it in Pov-Ray
with
> photons.
>
> I don't have a clue how to do the text. The bevel macro's that I have
don't
> round off edges. I do recall some-one posting an image of bevelled text
earlier
> this year but I can't remember who. It looked like something done with a
router.
> I think some-one still said it looked like chocolate. Can anyone remember
who
> did that macro and where I can get it or something similar?
>
> Any help will be greatly appreciated.
>
> Thanks,
>
> --
> - Nekar
>
> http://nekar_xenos.tripod.com/metanoia/
>
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.298 / Virus Database: 161 - Release Date: 2001/11/13
>
>
>
Post a reply to this message
Attachments:
Download 'temp.jpg' (5 KB)
Preview of image 'temp.jpg'
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Nice logo!
You might be able to simulate the effect of the "print" text using Chris
Huff's BlobObject macros (sent to
povray.text.scene-files newsgroup on 20/03/2001)
Regards
Reuben
doo### [at] breathemail net
"Nekar Xenos" <j-p### [at] citywalk co za> wrote in message
news:3c0cb86e@news.povray.org...
> I did our company's logo in CorelDraw, but I'd like to redo it in Pov-Ray
with
> photons.
>
> I don't have a clue how to do the text. The bevel macro's that I have
don't
> round off edges. I do recall some-one posting an image of bevelled text
earlier
> this year but I can't remember who. It looked like something done with a
router.
> I think some-one still said it looked like chocolate. Can anyone remember
who
> did that macro and where I can get it or something similar?
>
> Any help will be greatly appreciated.
>
> Thanks,
>
> --
> - Nekar
>
> http://nekar_xenos.tripod.com/metanoia/
>
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.298 / Virus Database: 161 - Release Date: 2001/11/13
>
>
>
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> > > I don't have a clue how to do the text.
> >
> > The "print" just screams heightfield to me. The "j" could be done as a
> > height field too.
> >
> >
>
> I've seen lots of problems with height-fields not being smooth but I'll give it
> a try. Can I put media in a height-field?
Yes. just remember to make the HF hollow. (I've forgotten that bit far
too many times...)
And the smoothness of the HF depends on the resolution of the image used
to make it. If you've got the memory, then make them as big as you
can...
Bye for now,
Jamie.
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"Reuben Pearse" <reu### [at] presence-systems com> wrote in message
news:3c0d0167@news.povray.org...
> Nice logo!
>
> You might be able to simulate the effect of the "print" text using Chris
> Huff's BlobObject macros (sent to
> povray.text.scene-files newsgroup on 20/03/2001)
>
I've set my Outlook Express to delete posts older than a day because the HDD got
full, so I can't search from here. I did an advanced search on news.povray.org
but didn't get anything. Could you or Chris maybe e-mail it to me at
jpr### [at] citywalk co za please? I think it should do the job for me.
--
- Nekar
http://nekar_xenos.tripod.com/metanoia/
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
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On Tue, 4 Dec 2001 13:51:41 +0200, "Nekar Xenos"
<j-p### [at] citywalk co za> wrote:
>I did our company's logo in CorelDraw, but I'd like to redo it in Pov-Ray with
>photons.
Gee... are you good with CorelDraw!!!
Where do you want the photons? Why don't you just make them in Corel,
too? Personally, I've made anisotropic blurred reflection in PhotoShop
so I know it can be done :)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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"Peter Popov" <pet### [at] vip bg> wrote in message
news:fs4t0uce4a6okh3gu0cq42d5unvk7ekj7o@4ax.com...
> On Tue, 4 Dec 2001 13:51:41 +0200, "Nekar Xenos"
> <j-p### [at] citywalk co za> wrote:
>
> >I did our company's logo in CorelDraw, but I'd like to redo it in Pov-Ray
with
> >photons.
>
> Gee... are you good with CorelDraw!!!
>
Thanks :)
The shadow tool in CorelDraw helped a lot with that. You could even do an
airbrush effect if you wanted, with beziers and the shadow tool =)
> Where do you want the photons? Why don't you just make them in Corel,
> too?
With Corel I imagined what it should look like and then did it. With Pov, I want
to make it look like it would if it were in RL with photons and radiosity.
>Personally, I've made anisotropic blurred reflection in PhotoShop
> so I know it can be done :)
>
I can't remember what photoshops blur looks like but Corel has a nice guassian
blur.
--
- Nekar
http://nekar_xenos.tripod.com/metanoia/
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On Thu, 6 Dec 2001 08:07:39 +0200, "Nekar Xenos"
<j-p### [at] citywalk co za> wrote:
>The shadow tool in CorelDraw helped a lot with that. You could even do an
>airbrush effect if you wanted, with beziers and the shadow tool =)
I know. I use Corel, too. Otherwise I wouldn't have known you were
that good :)
I still suggest you do them by hand, though. You'll have more artistic
control this way.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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