beautiful scene.
G
JRG <jrg### [at] hotmail com> wrote in message news:3be39102@news.povray.org...
> This was just meant to be a test render. Then time passed and I began to
> realize that radiosity (even with not-so-extreme settings) doesn't get on
> with glass. How is it possible? Is there something in the code that says
> "hey, a transparent object! Make a 100000-steps-for()-loop for every pixel
> to make it slower. Only the patient ones will deserve it!"? Is there a way
> to speed up radiosity indoor scenes (possibly with glass)?
> I'm not a patient one, so I killed the render after 41 hours of agony.
>
> --
> Jonathan.
>
>
>
>
Post a reply to this message
|