POV-Ray : Newsgroups : povray.binaries.images : Clouds in Media Server Time
20 Nov 2024 08:41:17 EST (-0500)
  Clouds in Media (Message 1 to 3 of 3)  
From: banty
Subject: Clouds in Media
Date: 25 Sep 2001 11:14:45
Message: <3BB0A180.8EE78F30@rapidnet.com>
How can I make clouds using media? I've tried using a density_map with a
high media density (scattering { 2, 0.0001 }) but it only shows the
background or sky_sphere pigment.

A.D.B


Post a reply to this message

From: Bill DeWitt
Subject: Re: Clouds in Media
Date: 25 Sep 2001 12:48:50
Message: <3bb0b572$1@news.povray.org>
"banty" <ban### [at] rapidnetcom> wrote in message
news:3BB0A180.8EE78F30@rapidnet.com...
> How can I make clouds using media? I've tried using a density_map with a
> high media density (scattering { 2, 0.0001 }) but it only shows the
> background or sky_sphere pigment.

    A lot depends on other parameters, including scale. Post your entire
media statement in povray.general and maybe you can get some hints.


Post a reply to this message

From: Mick Hazelgrove
Subject: Re: Clouds in Media
Date: 25 Sep 2001 14:05:59
Message: <3bb0c787@news.povray.org>
"banty" <ban### [at] rapidnetcom> wrote in message
news:3BB0A180.8EE78F30@rapidnet.com...
> How can I make clouds using media? I've tried using a density_map with a
> high media density (scattering { 2, 0.0001 }) but it only shows the
> background or sky_sphere pigment.
>
> A.D.B
>

Look in p.b.s.f under "cloud code for more balls" It' will at least get you
started.

Mick


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.