POV-Ray : Newsgroups : povray.binaries.images : Fantasy Armor (17KBU) Server Time
20 Nov 2024 08:42:13 EST (-0500)
  Fantasy Armor (17KBU) (Message 1 to 4 of 4)  
From: Howard Day
Subject: Fantasy Armor (17KBU)
Date: 25 Sep 2001 02:54:59
Message: <3bb02a43@news.povray.org>
Hey! how you guys been?  Quite a lot has happened with me recently.  I've
purchased a new comp: 1Ghz Atholon Thunderbird, 256MB Ram, 30 Gigger HD, 25
inch monitor.  Just kidding 'bout that last part.  I've also gotten 3DSMAX
and have be learning it as fast as I can.  It's not nearly as hard as I
thought it would be, once you understand the logic behind it all.  For the
curious, here's a link to the development of the second model I've made in
MAX.
http://www.scifi-meshes.com/ubb/ultimatebb.cgi?ubb=get_topic&f=39&t=000170

Back to Pov- The attached pic is what I was working on before MAX. I was
inspired by the new "World of Warcraft" Blizzard game.  Enjoy, and the code
is up for grabs if anyone wants it. The belts are procedural. Including
textures. :-)
Enjoy!


H.E. Day
<><


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Attachments:
Download 'Plate.jpg' (18 KB)

Preview of image 'Plate.jpg'
Plate.jpg


 

From: Duncan Adamson
Subject: Re: Fantasy Armor (17KBU)
Date: 25 Sep 2001 10:50:34
Message: <3bb099ba$1@news.povray.org>
Very nice

One comment, the right hand (my point of view - to the wearer left hand)
belt buckle seems to pierce the belt not in the middle but off to one side.
Is this an optical illusion or is the buckle misplaced?

Duncan

"Howard Day" <day### [at] riocom> wrote in message
news:3bb02a43@news.povray.org...
> Hey! how you guys been?  Quite a lot has happened with me recently.  I've
> purchased a new comp: 1Ghz Atholon Thunderbird, 256MB Ram, 30 Gigger HD,
25
> inch monitor.  Just kidding 'bout that last part.  I've also gotten 3DSMAX
> and have be learning it as fast as I can.  It's not nearly as hard as I
> thought it would be, once you understand the logic behind it all.  For the
> curious, here's a link to the development of the second model I've made in
> MAX.
> http://www.scifi-meshes.com/ubb/ultimatebb.cgi?ubb=get_topic&f=39&t=000170
>
> Back to Pov- The attached pic is what I was working on before MAX. I was
> inspired by the new "World of Warcraft" Blizzard game.  Enjoy, and the
code
> is up for grabs if anyone wants it. The belts are procedural. Including
> textures. :-)
> Enjoy!
>
>
> H.E. Day
> <><
>
>
>


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From: Tony[B]
Subject: Re: Fantasy Armor (17KBU)
Date: 25 Sep 2001 11:54:26
Message: <3bb0a8b2@news.povray.org>
Hey, Howard! I'd been wondering and worrying about what had happened to you!
Great to see you're doing OK. God bless you and keep up the good work.
You've had the talent all along, now you have a "professional" tool to take
it further. Best of luck to you! :)


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From: Warp
Subject: Re: Fantasy Armor (17KBU)
Date: 29 Sep 2001 07:40:04
Message: <3bb5b314@news.povray.org>
Howard Day <day### [at] riocom> wrote:
: I've also gotten 3DSMAX
: and have be learning it as fast as I can.  It's not nearly as hard as I
: thought it would be, once you understand the logic behind it all.

  Does this mean you will not be making any POV-Ray images anymore? That would
be one of the biggest losses of all times in the POV-Ray history.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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