POV-Ray : Newsgroups : povray.binaries.images : My first 3.5 :) UV test Server Time
20 Nov 2024 10:34:16 EST (-0500)
  My first 3.5 :) UV test (Message 1 to 5 of 5)  
From: Jetlag
Subject: My first 3.5 :) UV test
Date: 13 Sep 2001 18:29:00
Message: <3ba1332c@news.povray.org>
I figured it was time to teach myself uv mapping. The meshes aren't mine, but I
wrote a little conversion utility to extract them from various games and
correctly map them.


Post a reply to this message


Attachments:
Download 'ships.jpg' (49 KB)

Preview of image 'ships.jpg'
ships.jpg


 

From: Scott Hill
Subject: Re: My first 3.5 :) UV test
Date: 13 Sep 2001 19:13:29
Message: <3ba13d99@news.povray.org>
"Jetlag" <bga### [at] microsoftcom> wrote in message
news:3ba1332c@news.povray.org...
> I figured it was time to teach myself uv mapping. The meshes aren't mine,
but I
> wrote a little conversion utility to extract them from various games and
> correctly map them.
>

    Very noice... Good use of appropriation. ;-)

--
Scott Hill.
Software Engineer.
E-Mail        : sco### [at] innocentcom
Pandora's Box : http://www.pandora-software.com

*Everything in this message/post is purely IMHO and no-one-else's*


Post a reply to this message

From: Wolfox
Subject: Re: My first 3.5 :) UV test
Date: 13 Sep 2001 19:39:08
Message: <3ba1439c@news.povray.org>
Oh, the Wing Commander series. Great games and great ship design. :-)

Congrats, that is great. Did you know about the mesh format used? What is
it?

> I figured it was time to teach myself uv mapping. The meshes aren't mine,
but I
> wrote a little conversion utility to extract them from various games and
> correctly map them.


Post a reply to this message

From: Jon A  Cruz
Subject: Re: My first 3.5 :) UV test
Date: 13 Sep 2001 20:27:18
Message: <3BA14EB6.FA4CB50E@geocities.com>
Jetlag wrote:

> I figured it was time to teach myself uv mapping. The meshes aren't mine, but I
> wrote a little conversion utility to extract them from various games and
> correctly map them.

Oooh. Impressive.

And since your mail seems to be just spam-bait, I'll ask this here.

Care to help a little on a tool to do model conversions for POV in Java? I'm sure
the Mac users would be grateful.

--
Wind the Frog!


Post a reply to this message

From: Jari Juslin
Subject: Re: My first 3.5 :) UV test
Date: 13 Sep 2001 20:33:30
Message: <3BA1501A.426B68A7@iki.fi>
Jetlag wrote:
> I wrote a little conversion utility to extract them from various
> games and correctly map them.

Nice job, they're cute. When are we going to see the version that reads
saved Quake games and renders them with POV?

-- 
          /"\                           |    iki.
          \ /     ASCII Ribbon Campaign |    fi/
           X      Against HTML Mail     |    zds
          / \


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.