|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | Hi all,
I just finished writing a macro to tile boxes on a sphere and here is 
one image that came out of it (it's pretty unifinished though).
Makes me think of a small planet with far too many buildings.
The second image is to show what the macro can really do if anyone 
interested.
Nicolas
 Post a reply to this message
 Attachments:
 Download 'planet.jpg' (96 KB)
Download 'planet-2.jpg' (28 KB)
 
 
 Preview of image 'planet.jpg'
  Preview of image 'planet-2.jpg'
  
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | Program ended abnormally on 2003-08-08 17:38, Due to a catastrophic Nico
error:
> 
> Hi all,
> 
> I just finished writing a macro to tile boxes on a sphere and here is 
> one image that came out of it (it's pretty unifinished though).
> Makes me think of a small planet with far too many buildings.
Humm...  Travelling North-south would aslo be a pain in the back as you'd 
constantly have to turn on East-West streets.
> 
> The second image is to show what the macro can really do if anyone 
> interested.
> 
Cool.  Post it to P.B.T-F.  I'm sure someone will find it useful.
I was actually thinking of doing a macro like that the other day, but laziness 
and other things got in the way.
-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | Program ended abnormally on 2003-08-08 18:16, Due to a catastrophic
Francois Labreque error:
> 
> 
> Program ended abnormally on 2003-08-08 17:38, Due to a catastrophic Nico
> error:
> 
>>
>> Hi all,
>>
>> I just finished writing a macro to tile boxes on a sphere and here is 
>> one image that came out of it (it's pretty unifinished though).
>> Makes me think of a small planet with far too many buildings.
> 
> 
> Humm...  Travelling North-south would aslo be a pain in the back as 
> you'd constantly have to turn on East-West streets.
> 
>>
>> The second image is to show what the macro can really do if anyone 
>> interested.
>>
> 
> Cool.  Post it to P.B.T-F.  I'm sure someone will find it useful.
I meant P.B.S-F. Sorry.
> 
> I was actually thinking of doing a macro like that the other day, but 
> laziness and other things got in the way.
> 
-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | How did you do that??  Wow!
Please post code.
Regards,
Hugo
 Post a reply to this message
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | Nico <rou### [at] loria fr> wrote in news:3F3### [at] loria  fr:
> 
> 
> Zero-Knowledge MIME Encapsulated Message
> 
> --------------090606090701000801010604
> Content-Type: text/plain;
>      format = "flowed" ;
>      charset = "us-ascii" 
> Content-Transfer-Encoding: 7bit
> 
> 
> Hi all,
> 
> I just finished writing a macro to tile boxes on a sphere and here is 
> one image that came out of it (it's pretty unifinished though).
> Makes me think of a small planet with far too many buildings.
> 
> The second image is to show what the macro can really do if anyone 
> interested.
> 
> 
> Nicolas
> 
> --------------090606090701000801010604
> Content-Type: image/jpeg;
>      name = "planet.jpg" 
> Content-Transfer-Encoding: base64
> Content-Disposition: inline;
>      filename = "planet.jpg" 
> 
> /9j/4AAQSkZJRgABAQEABwAHAAD//gAXQ3JlYXRlZCB3aXRoIFRoZSBHSU1Q/9sAQwAGBAUG
> BQQGBgUGBwcGCAoQCgoJCQoUDg8MEBcUGBgXFBYWGh0lHxobIxwWFiAsICMmJykqKRkfLTAt
> KDAlKCko/9sAQwEHBwcKCAoTCgoTKBoWGigoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgo
> KCgoKCgoKCgoKCgoKCgoKCgoKCgo/8AAEQgCWAMgAwEiAAIRAQMRAf/EABwAAQACAwEBAQAA
snip snip
Unfortunetly your post shows up like this and am not able to decode it
-- 
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA Post a reply to this message
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | Marc Champagne <nos### [at] please com> wrote in news:Xns93D1BF9EE4E2CPOVMIKA@
204.213.191.226:
 
> Unfortunetly your post shows up like this and am not able to decode it
Well, same here. But I was able to decode them the hard way. Here they are, 
the yEnc way to save space....
Ciao!
-- 
-+======================+-
 bad### [at] hotmail  DOT  com
-+======================+- Post a reply to this message
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | 
 Post a reply to this message
 Attachments:
 Download '=ybegin line=128 size=28024 name=planet-2.jpg.dat' (29 KB)
 
 
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | 
 Post a reply to this message
 Attachments:
 Download '=ybegin line=128 size=97775 name=planet-1.jpg.dat' (99 KB)
 
 
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | This has been a test of the emergency broadcasting system...
--
Douglas C. Eichenberg
dou### [at] nls net
http://www.getinfo.net/douge Post a reply to this message
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  | 
|  |  | 
|  |  | I posted the source code to P.T.S.F. (file is not so long) with several 
examples included tha use brick but it is theoritically possible to tile 
any object on a sphere (dimensions are taken from object bounding box).
Nicolas
Francois Labreque wrote:
>> Cool.  Post it to P.B.T-F.  I'm sure someone will find it useful.
> 
> 
> I meant P.B.S-F. Sorry.
> 
>>
>> I was actually thinking of doing a macro like that the other day, but 
>> laziness and other things got in the way.
>>
>
 Post a reply to this message
 |  | 
|  |  | 
|  |  | 
|  |  |  |  | 
|  |  |