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Hey all, this is a scene I made which was inspired by M. C. Escher's "Cubic
Space Division." Special thanks to Tek for the circuit board example where
I got the idea for these textures.
--
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE
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Attachments:
Download 'csd.jpg' (111 KB)
Preview of image 'csd.jpg'
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Nice! I like it.
This reminds me of one I did a while ago, playing with recursion.
Yours is better.
Bill
Greg Edwards wrote:
>Hey all, this is a scene I made which was inspired by M. C. Escher's "Cubic
>Space Division." Special thanks to Tek for the circuit board example where
>I got the idea for these textures.
>
>
>
>
> ------------------------------------------------------------------------
>
Post a reply to this message
Attachments:
Download 'us-ascii' (1 KB)
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I don't know why the first image stayed attached.
Sorry folks, I forgot how big that was.
Bill
Okay, I tried to send this one and stuff stayed attached but I figured
it out.
Won't happen again. My apologies.
Bill
Bill Naylor wrote:
> Nice! I like it.
>
> This reminds me of one I did a while ago, playing with recursion.
>
> Yours is better.
>
> Bill
>
> Greg Edwards wrote:
>
>>Hey all, this is a scene I made which was inspired by M. C. Escher's "Cubic
>>Space Division." Special thanks to Tek for the circuit board example where
>>I got the idea for these textures.
>>
>>
>>
>>
Post a reply to this message
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On Sun, 03 Aug 2003 06:04:28 -0400, Bill Naylor wrote:
> Nice! I like it.
>
> This reminds me of one I did a while ago, playing with recursion.
>
> Yours is better.
>
> Bill
>
> Greg Edwards wrote:
>
>>Hey all, this is a scene I made which was inspired by M. C. Escher's "Cubic
>>Space Division." Special thanks to Tek for the circuit board example where
>>I got the idea for these textures.
>>
>>
>>
>>
>> ------------------------------------------------------------------------
>>
Actually, I didn't use any recursion in this one, only looping and a big
mirrored box. ^_^
Thanks for the comment!
--
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE
Post a reply to this message
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