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This is the first scene I consider "pretty much finished"
for my long-term project: "M-Kosmos".
At 3m13s tracing and 7s parsing, 600 frames will
take quiet a while, but I want to have enough room
for editing later. And I shouldn't be playing on my
PC at the moment (due to studies), so this keeps me
from it. :-)
Well, as is no doubtedly obvious, this scene depicts
some sort of sunrise (with a nice camera-banking and
zoom-out). Nothing that special. Just wanted to share. :-)
Regards,
Tim
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
Post a reply to this message
Attachments:
Download 'sunrise.jpg' (94 KB)
Preview of image 'sunrise.jpg'
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Tim Nikias v2.0 <tim### [at] gmxde> wrote in message
news:3ef8da2e@news.povray.org...
> This is the first scene I consider "pretty much finished"
> for my long-term project: "M-Kosmos".
> At 3m13s tracing and 7s parsing, 600 frames will
> take quiet a while, but I want to have enough room
> for editing later. And I shouldn't be playing on my
> PC at the moment (due to studies), so this keeps me
> from it. :-)
>
> Well, as is no doubtedly obvious, this scene depicts
> some sort of sunrise (with a nice camera-banking and
> zoom-out). Nothing that special. Just wanted to share. :-)
>
> Regards,
> Tim
>
> --
> Tim Nikias v2.0
> Homepage: http://www.digitaltwilight.de/no_lights
> Email: Tim### [at] gmxde
>
>
>
thats neat city lighting. does earth really look lit up like that on the
dark side? the suns "aura" or what ever it might be called looks kind of
big. what kind of computer are you rendering things on?
Post a reply to this message
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Program ended abnormally on 6/24/03 7:07 PM, Due to a catastrophic Ross
Litscher error:
> Tim Nikias v2.0 <tim### [at] gmxde> wrote in message
> news:3ef8da2e@news.povray.org...
>
>>Well, as is no doubtedly obvious, this scene depicts
>>some sort of sunrise (with a nice camera-banking and
>>zoom-out). Nothing that special. Just wanted to share. :-)
>>
Very nice. I think the atmosphere is a bit too thick, but never having been in
space, I could be wrong.
>
> thats neat city lighting. does earth really look lit up like that on the
> dark side?
Yes. I'm pretty sure he used this picture for an image map:
http://antwrp.gsfc.nasa.gov/apod/ap020810.html
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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The atmosphere is too thick, it shouldn't exceed a few tens of
kilometers (20-30km, which considering the sale would make a few pixels
of atmosphere). It seems really cloudless. We also should be able to see
a few stars especially in the lower dark part under the sun. And last, I
don't think we have halos like this in space (though I've never been
there), because there is no atmosphere. But I'm sorry for these mean
scientific remarks, I like the graphic quality of the image a lot. :-)
JC
Tim Nikias v2.0 wrote:
> This is the first scene I consider "pretty much finished"
> for my long-term project: "M-Kosmos".
> At 3m13s tracing and 7s parsing, 600 frames will
> take quiet a while, but I want to have enough room
> for editing later. And I shouldn't be playing on my
> PC at the moment (due to studies), so this keeps me
> from it. :-)
>
> Well, as is no doubtedly obvious, this scene depicts
> some sort of sunrise (with a nice camera-banking and
> zoom-out). Nothing that special. Just wanted to share. :-)
>
> Regards,
> Tim
>
>
Post a reply to this message
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Because several have said this, I'll be making a general
reply:
Yeah, the atmosphere is a little thick, and yeah, the sun
normally has no atmosphere. I'm going more for an
artistic view, with overexagheration, than a physically
correct and realistic view.
Still, I might experiment a little with at least a little
more realism... :-)
Oh, the PC I'm working on is an Athlon XP+ 2400, with 768
MB DDR-RAM on a W2k system.
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
Post a reply to this message
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"Francois Labreque" <fla### [at] videotronca> wrote in message
news:3EF### [at] videotronca...
> > thats neat city lighting. does earth really look lit up like that on the
> > dark side?
>
> Yes. I'm pretty sure he used this picture for an image map:
>
> http://antwrp.gsfc.nasa.gov/apod/ap020810.html
Yeah but he's exagerated the brightness, because city lights are much darker
than the sun, so a real camera wouldn't be able to get both things in shot as
clearly as that.
Still it looks fantastic!
--
Tek
http://www.evilsuperbrain.com
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Tim Nikias v2.0 wrote:
>
> This is the first scene I consider "pretty much finished"
> for my long-term project: "M-Kosmos".
> At 3m13s tracing and 7s parsing, 600 frames will
> take quiet a while, but I want to have enough room
> for editing later.
Pshaw. I don't consider an animation to be taking too long until each
frame takes more than an hour.
Regards,
John
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MUCH better!
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
Post a reply to this message
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Thanks! Short and clean answer, eh? :-)
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
> MUCH better!
>
> Cheers!
>
> Chip Shults
> My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
>
>
Post a reply to this message
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Love it but isn't the "sun a bit blurred? i figure from that distance,
and in a near vacuum of space it would look like it had an "edge" sharp
enough to cut with. but that is just my opinion
"Tim Nikias v2.0" wrote:
> Second attempt at the image. Less atmosphere, but
> a little more glowing for the earth, less brightness
> for the sun.
> Better? Suggestions are appreciated! (perhaps with
> post-processed versions?)
>
> Regards,
> Tim
>
> --
> Tim Nikias v2.0
> Homepage: http://www.digitaltwilight.de/no_lights
> Email: Tim### [at] gmxde
>
> [Image]
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