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From: Gena Obukhov
Subject: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 03:23:58
Message: <3EE97A2C.9CFFA6C9@mail.com>
What's wrong with this image?

Gena.


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From: Hugo Asm
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 04:15:17
Message: <3ee98815$1@news.povray.org>
> What's wrong with this image?

Nothing, it seems... Only what people think up in their minds.

Regards,
Hugo


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From: Marc Jacquier
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 04:19:10
Message: <3ee988fe@news.povray.org>
Hi
No shadowed fog?
Marc

3EE97A2C.9CFFA6C9@mail.com...
> What's wrong with this image?
>
> Gena.
>
>


----------------------------------------------------------------------------
----


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From: JC (Exether)
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 08:10:43
Message: <3EE9BF43.3030201@spam.fr>
I'd say you put a vertical ground fog (which we should then call "wall 
fog") so the sphere's shadow vanishes. But apart from that I don't know ...

JC

Gena Obukhov wrote:
> What's wrong with this image?
> 
> Gena.
> 
> 
> 
> ------------------------------------------------------------------------
>


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From: Gena Obukhov
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 11:01:11
Message: <3EE9E555.48DBC41A@mail.com>
It was created in Photoshop ;)

Gena.


Gena Obukhov wrote:

> What's wrong with this image?
>
> Gena.
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Apache
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 11:30:11
Message: <3ee9ee03$1@news.povray.org>
I was just thinking about writing plugins for photoshop. Do I need to buy
some special package for writing (and maybe compiling?) plugins or can I
already do it now?


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From: Gena
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 13:05:05
Message: <3EEA0440.D110F090@mail.com>
Apache wrote:

> I was just thinking about writing plugins for photoshop. Do I need to buy
> some special package for writing (and maybe compiling?) plugins or can I
> already do it now?

I think you need that SDK in this case:
http://partners.adobe.com/asn/photoshop/index.jsp

Before starting that work I'd recommend to search through existing
plugins/filters. There are so many of them...

Gena.


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From: Harold
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 17:15:38
Message: <3eea3efa$1@news.povray.org>
Perhaps it was, but didn't the sky and checker patterns
come from POV?

"Gena Obukhov" <obu### [at] mailcom> wrote in message
news:3EE9E555.48DBC41A@mail.com...
> It was created in Photoshop ;)
>
> Gena.
>
>
> Gena Obukhov wrote:
>
> > What's wrong with this image?
> >
> > Gena.
> >
>
  ------------------------------------------------------------------------
> >  [Image]
>


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From: Gena
Subject: Re: Non-reflective sphere on a checkered plane
Date: 13 Jun 2003 18:01:49
Message: <3EEA49CD.DCF64CE8@mail.com>
Harold wrote:

> Perhaps it was, but didn't the sky and checker patterns
> come from POV?

No. Everything was done in Photoshop using just its standard
features  :)
As for pattern, I created 2D pattern first and trasformed it using
'Perspective' operation.
Sky was created by 'Clouds' filter.
Only everlasting idea was taken from POV-Ray :)
I have the idea to make some images in couples - one in POV-Ray
and one in Photoshop (with the same scene) and let you guess
which is which :)

Gena.


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From: INVALID ADDRESS
Subject: Re: Non-reflective sphere on a checkered plane
Date: 19 Jun 2003 13:17:16
Message: <pan.2003.06.19.17.18.53.139706@aaa.apollo.lv>
p.b.i.: What happen ?
JC (Exether): Somebody set up us the "wall fog"
Server: We get post
p.b.i.: What !
Server: Main newsreader on
p.b.i.: It's You !!
Gena: How are you raytracers !! 
Gena: All your checkered plane are belong to us 
Gena: You are on the way to photoshop
p.b.i.: What you say !!
Gena: You have no chance to reflect make your scene
Gena: HA HA HA HA .... 
p.b.i.: Take off every 'pov' 
p.b.i.: You know what you tracing
p.b.i.: Render 'pov'
p.b.i.: For great image


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