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My own apartment, 2 days into modelling process.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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Attachments:
Download 'apartment.jpg' (69 KB)
Preview of image 'apartment.jpg'
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I had a neat thought- what if we write an AI program that looks at a scene,
maybe through two cameras, then renders what it sees into POV code? I know that
this sounds outlandish at first consideration, but I suppose that what I am
getting at is this- how much compression do we get from, for instance, JPG
versus GIF, or TIF, or BMP? Now, think of the inherent compression in POV code,
and then consider that if we could make a program "smart" enough to look at the
scene and then figure it out closely enough, we could get some really amazing
compression factors.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
Post a reply to this message
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What light settings are happening in this scene? I've been trying to do
something very similar for ages and I can't get the lighting even remotely
realistic! Care to share?
Tim Cook wrote:
> My own apartment, 2 days into modelling process.
>
> --
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>
> ------------------------------------------------------------------------
> [Image]
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Ghost wrote:
> What light settings are happening in this scene? I've been trying to do
> something very similar for ages and I can't get the lighting even remotely
> realistic! Care to share?
*cough*
Scene scale 1 unit = 1 inch, apartment about 164*175*103 inches,
light's at 0*60*90, rgb<1,0.95,0.9> fade dist 64, fade pow 2,
Radiosity settings:
brightness 1
count 100
err bound 1.8
grey thresh 0
low err factor 0.5
min reuse 0.015
near count 5
recursion limit 3
max sample -1
even this is pretty unrealistic, I need to play around with it.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
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hey and hello everybody again (haven't been here since 2001 :(
Sir Charles, you are dreaming. Some months ago I saw this program that was
called "img2pov" and I said WOOOW!!!!, but then I downloaded it and it
turned out that the program made a sphere for every pixel in the image....
(boooo), which is still good, but doesn't go near what you are talking
about. It will be really difficult to write such a program (an AI program?),
but if you find anything about such a thing, let us all know. ;D
bye bye
news:3edbec3a$1@news.povray.org...
> I had a neat thought- what if we write an AI program that looks at a
scene,
> maybe through two cameras, then renders what it sees into POV code? I
know that
> this sounds outlandish at first consideration, but I suppose that what I
am
> getting at is this- how much compression do we get from, for instance, JPG
> versus GIF, or TIF, or BMP? Now, think of the inherent compression in POV
code,
> and then consider that if we could make a program "smart" enough to look
at the
> scene and then figure it out closely enough, we could get some really
amazing
> compression factors.
>
> Cheers!
>
> Chip Shults
> My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
>
>
Post a reply to this message
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