POV-Ray : Newsgroups : povray.binaries.images : glowing tree (188k) Server Time
2 May 2024 23:51:48 EDT (-0400)
  glowing tree (188k) (Message 4 to 13 of 13)  
<<< Previous 3 Messages Goto Initial 10 Messages
From: Jim Charter
Subject: Re: glowing tree (188k)
Date: 7 Feb 2003 16:16:29
Message: <3e44222d@news.povray.org>
This is a very interesting direction.  I can imagine it applied to the 
modellings of other natural systems (especially bifurcating structures 
), but not just trees.  Looking forward to where this takes you.


Post a reply to this message

From: Christoph Hormann
Subject: Re: glowing tree (188k)
Date: 8 Feb 2003 05:05:36
Message: <3E44D670.6C14AE17@gmx.de>
"St." wrote:
> 
>    Wow, that's beautiful. I love that blue.
> 

Thanks.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

From: Christoph Hormann
Subject: Re: glowing tree (188k)
Date: 8 Feb 2003 05:16:28
Message: <3E44D8FB.FB31DB1F@gmx.de>
Slashdolt wrote:
> 
> What?  I don't see this on zazzle yet!  ;-)

Would you order it?

> It's at least as good as the glowing mushrooms, I say better.  I must say,
> I'm always impressed with your works!

Thank you.  The style is somewhat different from those 'fluorescence'
pictures by Ryan Bliss.  I don't use transparency and this makes the
appearance more 'solid' i think (transparency would probably not look that
good with such more detailed objects).  

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

From: Christoph Hormann
Subject: Re: glowing tree (188k)
Date: 8 Feb 2003 05:17:35
Message: <3E44D93F.41A21334@gmx.de>
Jim Charter wrote:
> 
> This is a very interesting direction.  I can imagine it applied to the
> modellings of other natural systems (especially bifurcating structures
> ), but not just trees.

Could you give an example?

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

From: Andrew Coppin
Subject: Re: glowing tree (188k)
Date: 8 Feb 2003 06:34:49
Message: <3e44eb59@news.povray.org>
Oh my God! That is so absolutely mentally brilliant!!! What a colour... what
a shape!... What a pattern...

That is just ridiculusly fantastic! It's seeing stuff like this that keeps
me going with POV-Ray... dreaming that maybe one day I'll come up with
something half as good...

I'm impressed.
Andrew.


Post a reply to this message

From: Christoph Hormann
Subject: Re: glowing tree (188k)
Date: 8 Feb 2003 11:20:47
Message: <3E452E5E.834BE375@gmx.de>
Andrew Coppin wrote:
> 
> Oh my God! That is so absolutely mentally brilliant!!! What a colour... what
> a shape!... What a pattern...

Thanks!

> That is just ridiculusly fantastic! It's seeing stuff like this that keeps
> me going with POV-Ray... dreaming that maybe one day I'll come up with
> something half as good...

It is really not that special.  Neither the texturing nor the geometry are
technically tricky.  But i agree that's one of the most appealing aspects
of POV - with some scripting and a bit of patience to experiment you can
achieve a lot of nice things...

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

From: Ross Litscher
Subject: Re: glowing tree (188k)
Date: 8 Feb 2003 16:46:52
Message: <3e457acc$1@news.povray.org>
thats cool. it looks like one of those puffy stickers that have oil inside
that change color when you press on them.


Post a reply to this message

From: Jim Charter
Subject: Re: glowing tree (188k)
Date: 8 Feb 2003 22:49:52
Message: <3e45cfe0@news.povray.org>
> 
> Could you give an example?

I guess I was thinking mainly of the human body, the bronchial tubes in 
the lung for instance, or the structure of arteries, or the nervous system.


Post a reply to this message

From: Sebastian H 
Subject: Re: glowing tree (188k)
Date: 9 Feb 2003 05:24:53
Message: <3e462c75@news.povray.org>
Christoph Hormann wrote:
> I have seldom made a fast rendering scene recently - the slow features of
> POV-Ray are simply too nice and useful to avoid. :-) But this one renders
> really fast, it is rescaled from a larger render that only took one night,
> without the reflection and at screen size it's less than an hour.
> 
> There are no light sources in this scene - it is just a blob with a
> texture using the aoi pattern.
> 
> Christoph
> 
> 
> 
> ------------------------------------------------------------------------
> 
Yum, Monkey Island ;-)

Sebastian


Post a reply to this message

From: Christoph Hormann
Subject: Re: glowing tree (188k)
Date: 10 Feb 2003 15:07:49
Message: <3E480695.AAB57809@gmx.de>
I have put this and a more detailed variation on zazzle now:

http://www.zazzle.com/posters/gallery/product.asp?product%5Fid=70019241
http://www.zazzle.com/posters/gallery/product.asp?product%5Fid=70019244

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

<<< Previous 3 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.