POV-Ray : Newsgroups : povray.binaries.images : Round/bevel: include file demo [51 KB JPG] Server Time
16 Nov 2024 10:30:51 EST (-0500)
  Round/bevel: include file demo [51 KB JPG] (Message 1 to 3 of 3)  
From: Frank 'Sputnik' Rothfuß
Subject: Round/bevel: include file demo [51 KB JPG]
Date: 23 Jan 2003 16:37:07
Message: <3E3061EA.BB556781@computermuseum.fh-kiel.de>
Hi,

the attached pic shows some objects that
were created with my include file for
rounded/beveled objects -- see my post
from today in povray.binaries.scene-files.

   Sputnik

-- 

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e-mail: fr### [at] computermuseumfh-kielde
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Attachments:
Download 'round.jpg' (51 KB)

Preview of image 'round.jpg'
round.jpg


 

From: Hugo Asm
Subject: Re: Round/bevel: include file demo [51 KB JPG]
Date: 24 Jan 2003 07:54:17
Message: <3e313779$1@news.povray.org>
This looks very interesting! Many times, making rounded shapes of primitives
means lots of work.

I'm curious how your code works... I've browsed your include file and I can
see, you've done an effort to describe everything. That's very nice. But if
I may give you a suggestion? I think you need to make things clearer. For
example by breaking up the file into smaller portions, and make a few simple
toturials, with focus on simplicity for the users of your macro. At the
moment, it looks overwhelming. I would have to spend all day to figure out
the user-interface for the macros.

Anyway, assuming you've rendered these shapes in the attached picture with
primitives, your macro will be fast, and has good potential. Those shapes
would be a pain to calculate in hand... at least for me.  :o)

Best regards,
Hugo


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From: Frank 'Sputnik' Rothfuß
Subject: Re: Round/bevel: include file demo [51 KB JPG]
Date: 26 Jan 2003 04:12:21
Message: <3E33A674.D401A9E0@computermuseum.fh-kiel.de>
Hi Hugo,

don't hesitate to start, it's easier than you think. Only
5 macros are needed, with intuitive parameters. You'll not need
a day to understand their application, 15 minutes will suffice.
The other macros are used only internally; I've documented them
because they might be helpful elsewhere.

To trigger your learning motivation, watch the slide show -- 

if you had opened Brett.inc in the windows version 3.5 of POV-Ray,
you were only 3 mouse-clicks and 2 seconds away from the show:
  (1) right-click on the line containing the options for the show,
  (2) click on 'Copy ... to command line options',
  (3) click on 'Run' -- that's all!
The modification of the variable 'Show', as described in the post
containing Brett.inc, is only used to adjust the duration of a
short pause between the pics.

 ... clearer ... a few tutorials ...
Oh boy, it *is* sooo easy! But OK, a tutorial and a test arena
will surely help getting started; look at my new post in the
'Round/bevel'-thread in povray.binaries.scene-files.

Please let me know if tutorial and arena enabled you to create
your first 'Brett' (for example: a square with round corners)
within the promised 15 minutes!

   Sputnik

-- 

-------------------------------------

e-mail: fr### [at] computermuseumfh-kielde
-------------------------------------


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