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Hi,
the attached pic shows some objects that
were created with my include file for
rounded/beveled objects -- see my post
from today in povray.binaries.scene-files.
Sputnik
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e-mail: fr### [at] computermuseumfh-kielde
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Attachments:
Download 'round.jpg' (51 KB)
Preview of image 'round.jpg'
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This looks very interesting! Many times, making rounded shapes of primitives
means lots of work.
I'm curious how your code works... I've browsed your include file and I can
see, you've done an effort to describe everything. That's very nice. But if
I may give you a suggestion? I think you need to make things clearer. For
example by breaking up the file into smaller portions, and make a few simple
toturials, with focus on simplicity for the users of your macro. At the
moment, it looks overwhelming. I would have to spend all day to figure out
the user-interface for the macros.
Anyway, assuming you've rendered these shapes in the attached picture with
primitives, your macro will be fast, and has good potential. Those shapes
would be a pain to calculate in hand... at least for me. :o)
Best regards,
Hugo
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Hi Hugo,
don't hesitate to start, it's easier than you think. Only
5 macros are needed, with intuitive parameters. You'll not need
a day to understand their application, 15 minutes will suffice.
The other macros are used only internally; I've documented them
because they might be helpful elsewhere.
To trigger your learning motivation, watch the slide show --
if you had opened Brett.inc in the windows version 3.5 of POV-Ray,
you were only 3 mouse-clicks and 2 seconds away from the show:
(1) right-click on the line containing the options for the show,
(2) click on 'Copy ... to command line options',
(3) click on 'Run' -- that's all!
The modification of the variable 'Show', as described in the post
containing Brett.inc, is only used to adjust the duration of a
short pause between the pics.
... clearer ... a few tutorials ...
Oh boy, it *is* sooo easy! But OK, a tutorial and a test arena
will surely help getting started; look at my new post in the
'Round/bevel'-thread in povray.binaries.scene-files.
Please let me know if tutorial and arena enabled you to create
your first 'Brett' (for example: a square with round corners)
within the promised 15 minutes!
Sputnik
--
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e-mail: fr### [at] computermuseumfh-kielde
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