Jim Charter wrote:
> > Head modelled with Wings 3d> Texture on left is an image map from www.animax.it> Texture on right is procedural> > ------------------------------------------------------------------------>
vey vey nise!
melikes.
the proc. texture with a bit o' work could be better than the image
mapped one; it's already quite good.
-p
--
Texturing Monk:
"Ballet pour ma fille."
http://www.applesnake.net
From: Jim Charter
Subject: Re: stylized head ( 38Kb )
Date: 13 Nov 2002 20:57:52
Message: <3DD30554.3010003@aol.com>
Dearmad wrote:
> Jim Charter wrote:> >>>> Head modelled with Wings 3d>> Texture on left is an image map from www.animax.it>> Texture on right is procedural>>>> ------------------------------------------------------------------------> > the proc. texture with a bit o' work could be better than the image > mapped one; it's already quite good.>
thanks
Yes, what I posted was an evening's worth of tweaking, then I got pooped
out. Will see if I can push it further after a rest. Plan to do s'more
of these things, try and ramp up my mesh modelling and texturing skills
a bit.
From: Ive
Subject: Re: stylized head ( 38Kb )
Date: 14 Nov 2002 13:42:10
Message: <3dd3ee82@news.povray.org>
> Head modelled with Wings 3d> Texture on left is an image map from www.animax.it> Texture on right is procedural>
Great texture and a great "ancient art".
I still do use Wings only to tweak some imported meshes a little,
so I guess I should also learn how to use it as a modeller.
-Ive
From: Jim Charter
Subject: Re: stylized head ( 38Kb )
Date: 14 Nov 2002 20:01:03
Message: <3DD44986.3070404@aol.com>
> > Great texture and a great "ancient art".> I still do use Wings only to tweak some imported meshes a little,> so I guess I should also learn how to use it as a modeller.> > -Ive
I have been unable to import into Wings. Is there a trick somehow?
> I have been unable to import into Wings. Is there a trick somehow?>
Hmm, not that I'm aware of. I do export/import meshes usually in the
LWO format and it does work fine. The only problem: Wings does not
handle huge meshes and tends to freeze sometimes. With *huge* I do
mean something like the Vicky poser model with more than 100.000
triangles, but. maybe this size does depend on the installed system ram.
-Ive