![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
The result of Snowflake macro. The idea was borrowed from
the posting in this newsgroup (by Steve 12 Dec 2001).
See the source in p.b.s.f.
Gena.
Post a reply to this message
Attachments:
Download 'testsnowflakes.jpg' (268 KB)
Preview of image 'testsnowflakes.jpg'
![testsnowflakes.jpg](/povray.binaries.images/attachment/%3C3DC23AE0.9D1D37B0%40mail.com%3E/testsnowflakes.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Gena Obukhov wrote:
>
> The result of Snowflake macro. The idea was borrowed from
> the posting in this newsgroup (by Steve 12 Dec 2001).
I remember that one.
http://www-public.tu-bs.de:8080/~y0013390/pov/pict/star.jpg
is also made with a slight modification of this technique.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Oct. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Hey, nice! (Some closeups of individual flakes would be good tho...)
Andrew.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Are these 3d? For the sake of usability in a realistic enviroment.
Nice.
Hugo
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
The whole snowflake is built from 12 triangles.
So it's 3D but... very thin :)
If you need Z dimension try to use isosurface
with those pigments.
Gena.
Hugo wrote:
> Are these 3d? For the sake of usability in a realistic enviroment.
>
> Nice.
>
> Hugo
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Andrew Coppin wrote:
> Hey, nice! (Some closeups of individual flakes would be good tho...)
>
> Andrew.
Here you are:
Post a reply to this message
Attachments:
Download 'testsnowflake.jpg' (91 KB)
Preview of image 'testsnowflake.jpg'
![testsnowflake.jpg](/povray.binaries.images/attachment/%3C3DC377FA.C3DA583F%40mail.com%3E/testsnowflake.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> Here you are:
LOL... Thanks!
Nice work.
Andrew.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Gena wrote:
> The whole snowflake is built from 12 triangles.
Shouldn't it be "snow crystals"? If snowflakes looked like that, I think
even a gentle snowfall would be dangerous :)
/Ib
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Uh-oh. Looks like at least a vague relation to cellular
automata. Better give credit to Stephen Wolfram. ;)
--
___ ______________________________________________
| \ |_ website: http://davidf.faricy.net/
|_/avid |ontaine email: <dav### [at] faricy net>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
I've used the same technique in my Snowman
image, made Christmas 2001 (You can find
it in my widescreen gallery). I've always wanted
to make a macro which uses triangles and
real 3D-Structures to make flakes for close-ups.
Anyone remember the intro scene of "A Mouse tail"?
Snowflakes are falling to the ground as russian
houses are burned and the mouse head for a ship
to go to "Amerricaaa" :-) The facettes are seen so close-
up, there are highlights visible... I always wanted to
do that at some point, it just looks terrific.
Regards,
Tim
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |