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From: Jim Charter
Subject: Old master fun ( 36k )
Date: 11 Sep 2002 13:17:03
Message: <3D7F7ABB.1000609@aol.com>
Well I started this as a way to unwind after my last irtc entry.  Not 
sure quite what is the appeal of reconstructing a master's painting. 
There is something vaguely archaeological about it.

Approximating the objects and their placement was relatively easy, which 
is a credit to the observational powers of Peiter Claesz.  Figuring out 
the lighting is trickier, and texturing is probably very open to 
interpretation.

This was all csg or iso's.


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From: Timothy R  Cook
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 14:45:32
Message: <3d7f8f4c$1@news.povray.org>
Jim Charter wrote:
 > [...]
> This was all csg or iso's.

You know, you're going about it wrong.  You're supposed to approximate
the physical *brush strokes*, not the objects they represent...;)

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Jim Charter
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 15:05:31
Message: <3D7F9436.7050604@aol.com>
I'm working up to it ;)

Timothy R. Cook wrote:

> Jim Charter wrote:
>  > [...]
> 
>> This was all csg or iso's.
> 
> 
> You know, you're going about it wrong.  You're supposed to approximate
> the physical *brush strokes*, not the objects they represent...;)
>


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From: St 
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 16:02:57
Message: <3d7fa171@news.povray.org>
Excellent interpretation Jim. Well done just for the effort, I like very much.

   ~Steve~


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From: Hugo
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 16:29:09
Message: <3d7fa795$1@news.povray.org>
Oooh!  I like this!  :o)
But I've never seen the original.

Regards,
Hugo


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From: St 
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 16:37:38
Message: <3d7fa992$1@news.povray.org>
"Hugo" <hua### [at] post3teledk> wrote in message news:3d7fa795$1@news.povray.org...
> Oooh!  I like this!  :o)
> But I've never seen the original.


    Here's a link Hugo.

    http://www.kfki.hu/~arthp/art/c/claesz/roemer.jpg

    ~Steve~




>
> Regards,
> Hugo
>
>


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From: Txemi Jendrix
Subject: RE: Old master fun ( 36k )
Date: 11 Sep 2002 16:54:43
Message: <3d7fad93@news.povray.org>

3D7### [at] aolcom...
> Approximating the objects and their placement was relatively easy, which
> is a credit to the observational powers of Peiter Claesz.  Figuring out
> the lighting is trickier, and texturing is probably very open to
> interpretation.
Great, great work. i like it very much.
To give some constructive criticism
I've just seen the original painting and I think you'll need:
Some pointlights with FP and FD.
Photons
The wall, with the technique made by Jaime Vives or similar would
improve the picture a lot.

> This was all csg or iso's.

Great modelling (I love the cup)

Bye

Txemi Jendrix
tji### [at] txemijendrixcom
http://www.txemijendrix.com


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From: Jim Charter
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 19:20:03
Message: <3D7FD13B.1060202@aol.com>
Thanks Steve

St. wrote:
> Excellent interpretation Jim. Well done just for the effort, I like very much.
> 
>    ~Steve~


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From: Jim Charter
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 19:24:26
Message: <3D7FD242.9000907@aol.com>
Thanks for your enthusiasm.
The version visible at
  http://www.kfki.hu/~arthp/art/c/claesz/roemer.jpg
is distinctly brown in color.  The version I was referencing from a book 
shows the painting as much more greenish, such that it seems a harmony 
of delicate grey-greens and greys, building up to the green of the olive.


Hugo wrote:
> Oooh!  I like this!  :o)
> But I've never seen the original.
> 
> Regards,
> Hugo
> 
>


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From: Jim Charter
Subject: Re: Old master fun ( 36k )
Date: 11 Sep 2002 19:29:37
Message: <3D7FD379.603@aol.com>
> 
> Great, great work. i like it very much.

Thanks Txemi

> To give some constructive criticism
> I've just seen the original painting and I think you'll need:
> Some pointlights with FP and FD.

Not sure what you mean here.  I am using two spotlights so far.  One is 
also an area light, the other is pointed at the wall

> Photons

Would love to.  Tried without much success though.

> The wall, with the technique made by Jaime Vives or similar would
> improve the picture a lot.

Yes I think I will play with the wall and in fact the whole picture some 
more.  Because of the hybred reflective textures, the render time is 
quite long however.


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