POV-Ray : Newsgroups : povray.binaries.images : dark floor... Server Time
31 Oct 2024 08:18:07 EDT (-0400)
  dark floor... (Message 1 to 10 of 21)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Marcus Fritzsch
Subject: dark floor...
Date: 18 Aug 2002 09:16:50
Message: <3D5F9E22.7090609@fritschy.de>
Hi,

hmm, i don't know what to say.... suggestions? comments :o)

Marcus


Post a reply to this message


Attachments:
Download 'floor1.jpg' (78 KB)

Preview of image 'floor1.jpg'
floor1.jpg


 

From: Tim Nikias
Subject: Re: dark floor...
Date: 18 Aug 2002 09:51:46
Message: <3d5fa672$1@news.povray.org>
Well, not much to nitpick...
The tiles look great, but otherwise there's not much to
comment on... Lighting looks fine, though the reflection
on the floor is a little too strong IMO.

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde
"Marcus Fritzsch" <m### [at] fritschyde> schrieb im Newsbeitrag
news:3D5### [at] fritschyde...
> Hi,
>
> hmm, i don't know what to say.... suggestions? comments :o)
>
> Marcus
>


Post a reply to this message

From: Batronyx
Subject: Re: dark floor...
Date: 18 Aug 2002 11:19:51
Message: <3d5fbb17@news.povray.org>
I like this. An ominous looking figure casting a long shadow towards the viewer
would make this spooky looking.
FWIW: I've never seen a ceiling quite that shiny and another normal to simulate
floor tiles ( or actual floor tile objects) would help. Also this looks like
some kind of institutional building, so I might expect some sprinkler nozzles,
recessed light fixtures and maybe an exit sign or some such on the ceiling.
Let's see some more.

--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>)          // Batronyx ^"^


Post a reply to this message

From: Marcus Fritzsch
Subject: Re: dark floor...
Date: 18 Aug 2002 11:55:50
Message: <3D5FC36B.8050408@fritschy.de>
Hi,

Tim Nikias schrieb:
> Well, not much to nitpick...
> The tiles look great, but otherwise there's not much to
> comment on... 
Hmm.. yes, my first real try to do something better than spheres and 
glass :o)

 > Lighting looks fine, though the reflection
> on the floor is a little too strong IMO.
Yes, thats right... i've decreased it... looks a bit better, but i think 
i have to make up a good texture for the floor...

bye, Marcus


Post a reply to this message

From: Marcus Fritzsch
Subject: Re: dark floor...
Date: 18 Aug 2002 11:59:30
Message: <3D5FC447.5070804@fritschy.de>
Hi,

Batronyx schrieb:
> I like this. An ominous looking figure casting a long shadow towards the viewer
> would make this spooky looking.
Yes, thats what i wanted to do, but i think my pov-skills aren't enough 
to realize this... although i'll try to do so.


> FWIW: I've never seen a ceiling quite that shiny and another normal to simulate
> floor tiles ( or actual floor tile objects) would help.
I did not understood this ... my english knowledge isn't the best ;) The 
floor has to look like (in german i would say Lenolium - kann auch kein 
deutsch....) if someone knows this in english ;o)

> Also this looks like
> some kind of institutional building, so I might expect some sprinkler nozzles,
> recessed light fixtures and maybe an exit sign or some such on the ceiling.
yes, tahts right, good idea with the sprinklers :)

> Let's see some more.
i'm working on it!

bye, Marcus


Post a reply to this message

From: Marc-Hendrik Bremer
Subject: Re: dark floor...
Date: 18 Aug 2002 12:40:08
Message: <3d5fcde8@news.povray.org>
"Marcus Fritzsch" <m### [at] fritschyde> schrieb im Newsbeitrag
news:3D5### [at] fritschyde...

> I did not understood this ... my english knowledge isn't the best ;) The
> floor has to look like (in german i would say Lenolium - kann auch kein
> deutsch....) if someone knows this in english ;o)

linoleum (in corespondence to the german Linoleum :-)) Isn't it even a
Trademark?

Aren't those tiles a bit to big? Judging from the doorway they are about
20x20 cm, is this intended?

Marc-Hendrik


Post a reply to this message

From: Martin Magnusson
Subject: Re: dark floor...
Date: 18 Aug 2002 13:16:47
Message: <3D5FD677.8000206@frustratedhousewives.zzn.com>
Great reflections on the wall tiles. As the others said - the floor 
highlight looks too bright. I like the bumpiness of the ceiling a lot, 
too - good attention to details. Some more details to the doorway, such 
as an actual door, would make it more interesting.

/ Martin


Post a reply to this message

From: Marcus Fritzsch
Subject: Re: dark floor...
Date: 18 Aug 2002 13:23:19
Message: <3D5FD7ED.3020506@fritschy.de>
Hi,

Marc-Hendrik Bremer schrieb:
> linoleum (in corespondence to the german Linoleum :-)) Isn't it even a
> Trademark?
Trademark? I don't know ... thanks :o)


> Aren't those tiles a bit to big? Judging from the doorway they are about
> 20x20 cm, is this intended?
It's intended... they are long 40cm and 20cm in height. very good 
aproximation :)

bye, Marcus


Post a reply to this message

From: Marcus Fritzsch
Subject: Re: dark floor...
Date: 18 Aug 2002 13:28:25
Message: <3D5FD91E.2070207@fritschy.de>
Hi Martin,

Martin Magnusson schrieb:
> Great reflections on the wall tiles. As the others said - the floor 
> highlight looks too bright. I like the bumpiness of the ceiling a lot, 
> too - good attention to details. Some more details to the doorway, such 
> as an actual door, would make it more interesting.
thanks, in my newest version (still working :o)) the floor is less 
reflective.. To the doorway and details; i'm currently working on it :)

bye


Post a reply to this message

From: Corey Woodworth
Subject: Re: dark floor...
Date: 18 Aug 2002 14:04:09
Message: <3d5fe199$1@news.povray.org>
I don't like the way the lights are set up, on the reflections you can
easily see its a 4x4 grid of lights (or a 4x4 area light) Other than that I
really like the feel of it. Oh ceiling panals would be really cool too :)
maybe even some moldy ones!

Corey


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.