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Hi,
hmm, i don't know what to say.... suggestions? comments :o)
Marcus
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Attachments:
Download 'floor1.jpg' (78 KB)
Preview of image 'floor1.jpg'
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Well, not much to nitpick...
The tiles look great, but otherwise there's not much to
comment on... Lighting looks fine, though the reflection
on the floor is a little too strong IMO.
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde
"Marcus Fritzsch" <m### [at] fritschyde> schrieb im Newsbeitrag
news:3D5### [at] fritschyde...
> Hi,
>
> hmm, i don't know what to say.... suggestions? comments :o)
>
> Marcus
>
Post a reply to this message
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I like this. An ominous looking figure casting a long shadow towards the viewer
would make this spooky looking.
FWIW: I've never seen a ceiling quite that shiny and another normal to simulate
floor tiles ( or actual floor tile objects) would help. Also this looks like
some kind of institutional building, so I might expect some sprinkler nozzles,
recessed light fixtures and maybe an exit sign or some such on the ceiling.
Let's see some more.
--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>) // Batronyx ^"^
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Hi,
Tim Nikias schrieb:
> Well, not much to nitpick...
> The tiles look great, but otherwise there's not much to
> comment on...
Hmm.. yes, my first real try to do something better than spheres and
glass :o)
> Lighting looks fine, though the reflection
> on the floor is a little too strong IMO.
Yes, thats right... i've decreased it... looks a bit better, but i think
i have to make up a good texture for the floor...
bye, Marcus
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Hi,
Batronyx schrieb:
> I like this. An ominous looking figure casting a long shadow towards the viewer
> would make this spooky looking.
Yes, thats what i wanted to do, but i think my pov-skills aren't enough
to realize this... although i'll try to do so.
> FWIW: I've never seen a ceiling quite that shiny and another normal to simulate
> floor tiles ( or actual floor tile objects) would help.
I did not understood this ... my english knowledge isn't the best ;) The
floor has to look like (in german i would say Lenolium - kann auch kein
deutsch....) if someone knows this in english ;o)
> Also this looks like
> some kind of institutional building, so I might expect some sprinkler nozzles,
> recessed light fixtures and maybe an exit sign or some such on the ceiling.
yes, tahts right, good idea with the sprinklers :)
> Let's see some more.
i'm working on it!
bye, Marcus
Post a reply to this message
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"Marcus Fritzsch" <m### [at] fritschyde> schrieb im Newsbeitrag
news:3D5### [at] fritschyde...
> I did not understood this ... my english knowledge isn't the best ;) The
> floor has to look like (in german i would say Lenolium - kann auch kein
> deutsch....) if someone knows this in english ;o)
linoleum (in corespondence to the german Linoleum :-)) Isn't it even a
Trademark?
Aren't those tiles a bit to big? Judging from the doorway they are about
20x20 cm, is this intended?
Marc-Hendrik
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Great reflections on the wall tiles. As the others said - the floor
highlight looks too bright. I like the bumpiness of the ceiling a lot,
too - good attention to details. Some more details to the doorway, such
as an actual door, would make it more interesting.
/ Martin
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Hi,
Marc-Hendrik Bremer schrieb:
> linoleum (in corespondence to the german Linoleum :-)) Isn't it even a
> Trademark?
Trademark? I don't know ... thanks :o)
> Aren't those tiles a bit to big? Judging from the doorway they are about
> 20x20 cm, is this intended?
It's intended... they are long 40cm and 20cm in height. very good
aproximation :)
bye, Marcus
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Hi Martin,
Martin Magnusson schrieb:
> Great reflections on the wall tiles. As the others said - the floor
> highlight looks too bright. I like the bumpiness of the ceiling a lot,
> too - good attention to details. Some more details to the doorway, such
> as an actual door, would make it more interesting.
thanks, in my newest version (still working :o)) the floor is less
reflective.. To the doorway and details; i'm currently working on it :)
bye
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I don't like the way the lights are set up, on the reflections you can
easily see its a 4x4 grid of lights (or a 4x4 area light) Other than that I
really like the feel of it. Oh ceiling panals would be really cool too :)
maybe even some moldy ones!
Corey
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