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From: Samuel Benge
Subject: Landscape... WIP? (86k jpg)
Date: 11 Jul 2002 16:52:54
Message: <3D2DEFF5.7050102@caltel.com>
Not very inspired lately, so I've been playing with height_fields and 
isosurfaces.

This scene has one hf, skewed, about 200 isosurface rocks, also skewed, 
3 area_lights and one greenish isosurface sitting on the ground.

For the most part the rocks blend in with the bedrock, which I suppose 
is a good thing. They use the granite pattern for displacement and were 
given the same texture as the hf.

I purposely made the color of the sky a little extreme, attempting to 
emulate the great turn of the century painter, Maxfield Parrish.

The greenish isosurface is a cylinder displaced with multiple cos 
functions added in a while loop. I think it may be related to the 
Fourier Series, though I don't really know much about them.

Render time was just shy of 20 minutes, thanks to the very simple 
area_lights (all 2x2).

Any questions, comments etc. are always welcome!

-- 
Samuel Benge

sbe### [at] caltelcom


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rocky_hill.jpg


 

From: Rafal 'Raf256' Maj
Subject: Re: Landscape... WIP? (86k jpg)
Date: 11 Jul 2002 17:05:44
Message: <Xns9248EA5D6BD3Braf256com@204.213.191.226>
Samuel Benge <sbe### [at] caltelcom> wrote in 
news:3D2### [at] caltelcom:

> Any questions, comments etc. are always welcome!

nice coloring IMHO, was this image post-processed ?

-- 


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From: Kevin Ellis
Subject: Re: Landscape... WIP? (86k jpg)
Date: 11 Jul 2002 17:24:58
Message: <3d2df7aa$1@news.povray.org>
"Samuel Benge" <sbe### [at] caltelcom> wrote in message
news:3D2### [at] caltelcom...
> Not very inspired lately, so I've been playing with height_fields and
> isosurfaces.

Gotta say that that is some pretty nice texturing there on a very convincing
rock. It's a shame the little rocks don't show up some more and some look
rather strangely placed, but all in all a very nice image.

Kev


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From: Apache
Subject: Re: Landscape... WIP? (86k jpg)
Date: 11 Jul 2002 20:23:20
Message: <3d2e2178@news.povray.org>
gimme source gimme source gimme source! :-)


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From: James Taylor
Subject: Re: Landscape... WIP? (86k jpg)
Date: 11 Jul 2002 20:33:51
Message: <3d2e23ef@news.povray.org>
"Oooooooooooooooooooo"
                  -- little green alien dudes in Toy Story

but really, thats a nice image

jim


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From: marabou
Subject: Re: Landscape... WIP? (86k jpg)
Date: 11 Jul 2002 22:52:18
Message: <3d2e4462@news.povray.org>
i do not know if the part of image is (only) well chosen. but it looks very 
realistic to me. ain't there an IRTC for realistic pics? that is one for it.


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From: Samuel Benge
Subject: Re: Landscape... WIP? (86k jpg)
Date: 12 Jul 2002 00:48:39
Message: <3D2E5FA6.20206@caltel.com>
Rafal 'Raf256' Maj wrote:

> 
> nice coloring IMHO, was this image post-processed ?


Thanks! Actually, I *almost* used post-processing on it, but that's bit 
like cheating. I ended up using an assumed_gamma of 1.3. To add my 
signature I used Gimp.



-- 
Samuel Benge

sbe### [at] caltelcom


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From: Samuel Benge
Subject: Re: Landscape... WIP? (86k jpg)
Date: 12 Jul 2002 00:56:39
Message: <3D2E6186.5030708@caltel.com>
Kevin Ellis wrote:

> Gotta say that that is some pretty nice texturing there on a very convincing
> rock. It's a shame the little rocks don't show up some more and some look
> rather strangely placed, but all in all a very nice image.

The rocks aren't placed using any kind of special technique. I need to 
learn how to #write to text files soon so I can make more complicated 
'spot finding' code to place the rocks.

-- 
Samuel Benge

sbe### [at] caltelcom


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From: Samuel Benge
Subject: Re: Landscape... WIP? (86k jpg)
Date: 12 Jul 2002 00:57:34
Message: <3D2E61BE.3030002@caltel.com>
With hf data? Maybe I can compress it into a jpeg... the thing is, the 
original code to produce the height_filed has changed!

Apache wrote:

> gimme source gimme source gimme source! :-)
> 
> 
> 
> 
> 


-- 
Samuel Benge

sbe### [at] caltelcom


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From: Samuel Benge
Subject: Re: Landscape... WIP? (86k jpg)
Date: 12 Jul 2002 01:02:11
Message: <3D2E62D3.60601@caltel.com>
marabou wrote:

> i do not know if the part of image is (only) well chosen. but it looks very 
> realistic to me. ain't there an IRTC for realistic pics? that is one for it.


Actually, I chose the part you see so you wouldn't be able to see the edges of the hf
:)


-- 
Samuel Benge

sbe### [at] caltelcom


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