Samuel Benge wrote:
>
> That looks better, Christoph.
Thanks.
> For some reason it still has a little bit
> of a soft feel near the intermediate parts of the blur effect. It seems
> to diminish the realism present in pov's focal blur.
I don't quite understand. See attached image with internal focal blur for
comparison.
>
> Do you feed HCR-Edit a grayscale map with a gradient laying along the
> z-axis of the scene for it to get the focusing right?
>
I used
pigment {
function { min(1, f_r(x, y, z)) }
color_map {
[0 rgb 0][1 rgb 1]
}
scale 36
translate Cam_Location
}
which is of course not really correct, but it does hardly make a
difference in this case.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 30 Jun. 2002 _____./\/^>_*_<^\/\.______
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