I've added the Huge Lovecraftian Horror to the scene and made a few
tweaks to the moons and lighting. I think I'll tweak them back, though.
Also, I'll probably end up changing the head, as right now it looks a
little like a giant shrimp wearing a pulp detective's hat. I might even
change the Horror entirely by giving it a body and wings (which would
make it a proper Cthulhu) and having it stand further out of the water.
Yay, more fun with blobs...
-Xplo
From: Apache
Subject: Re: idea and arm v. 2
Date: 17 Jun 2002 17:55:11
Message: <3d0e5abf@news.povray.org>
Try using an isosurface for the moons to get more realistic shading, because
they're spoiling that cool picture!
--
Apache
POV-Ray Cloth experiments: http://geitenkaas.dns2go.com/experiments/
Email: apa### [at] yahoocom
ICQ: 146690431
Apache wrote:
> > Try using an isosurface for the moons to get more realistic shading, because> they're spoiling that cool picture!
Realistic shading? They *have* realistic shading, provided that you
assume they're similar to Earth's moon, which (like most large
planetlike objects) is relatively smooth for its size.
I do plan to change the moons a bit as I'm not happy with them myself,
but making them isosurfaces is not part of that plan.
-Xplo
If you look to detailed images of the half moon you'll see that the
mountains at the day-night edge are lighting up and that the craters are
darker/shadowed.
--
Apache
POV-Ray Cloth experiments: http://geitenkaas.dns2go.com/experiments/
Email: apa### [at] yahoocom
ICQ: 146690431