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Coloring exercise. Contrast tweaked a bit.
_____________
Kari Kivisalo
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Attachments:
Download 'balance.jpg' (63 KB)
Preview of image 'balance.jpg'
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From: Apache
Subject: Re: Sun, sky, grass, concrete, radiosity etc. (60k)
Date: 8 Jun 2002 11:22:01
Message: <3d022119@news.povray.org>
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What recursion_limit?
--
Apache
POV-Ray Cloth experiments: http://geitenkaas.dns2go.com/experiments/
Email: apa### [at] yahoocom
ICQ: 146690431
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Kari Kivisalo wrote:
>
> Coloring exercise. Contrast tweaked a bit.
It's not the best concrete I've seen; the tiling is far too obvious on
the walls, which makes it look like wallpaper. That said, the floor
somewhat resembles carpet.
The radiosity looks very nice, though.
-Xplo
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The textures are there to give quick visual reference. The purpose
of this scene was to find balance for outdoors illumination when
certain absolute refence colors are used. Also photographic textures
react in unexpected ways when lit indirectly with this type of setup.
May be a limitation of the RGB system.
For the curious:
#version 3.5;
radiosity{
pretrace_start 1
pretrace_end 1
count 1000
recursion_limit 5
nearest_count 1
error_bound 0.05 // saved data 0.02
always_sample off
}
_____________
Kari Kivisalo
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From: Christoph Hormann
Subject: Re: Sun, sky, grass, concrete, radiosity etc. (60k)
Date: 9 Jun 2002 04:54:04
Message: <3D0317AB.DA9B12B3@gmx.de>
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Kari Kivisalo wrote:
>
> Coloring exercise. Contrast tweaked a bit.
>
Looks good, but the contrasts do not seem quite right to me, the lit parts
of the interior are extremely bright while the outside ground is just
plain yellow.
The window wall being extremely thin also seems a bit unrealistic.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 02 Jun. 2002 _____./\/^>_*_<^\/\.______
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Christoph Hormann wrote:
>
> Looks good, but the contrasts do not seem quite right to me, the lit parts
> of the interior are extremely bright while the outside ground is just
> plain yellow.
This would be physically correct for this scene and the limited
processing used.
_____________
Kari Kivisalo
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