POV-Ray : Newsgroups : povray.binaries.images : radiosity & reflective surfaces (house 14.8kb) Server Time
18 Nov 2024 02:17:50 EST (-0500)
  radiosity & reflective surfaces (house 14.8kb) (Message 1 to 4 of 4)  
From: Samuel Benge
Subject: radiosity & reflective surfaces (house 14.8kb)
Date: 7 Jun 2002 10:36:04
Message: <3D00C94A.2010900@caltel.com>
Hello. I had to try another one before going to work. Same radiosity 
settings as last night's reply to Oldstench. There appears to be some 
strange artifacts around the base of the house. The only coincindent 
surfaces are the door and window frames touching the house. Perhaps 
those are to blame? Questions, Comments?

-- 
Samuel Benge

sbe### [at] caltelcom


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From: Hugo
Subject: Re: radiosity & reflective surfaces (house 14.8kb)
Date: 7 Jun 2002 11:05:28
Message: <3d00cbb8$1@news.povray.org>
Wow it looks metallic. I don't know where the light comes from, but I don't
think the shadows could cause a metallic look, so have you used blurred
reflection? No .. no.. cause that is a time-bomb, when used together with
radiosity..

> The only coincindent surfaces are the door and window
> frames touching the house. Perhaps those are to blame?

I've had the same artifacts and someone around here has suspected it's a
bug.

Regards,
Hugo


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From: Slime
Subject: Re: radiosity & reflective surfaces (house 14.8kb)
Date: 7 Jun 2002 12:13:05
Message: <3d00db91@news.povray.org>
That has a very nice metallic feel to it!

There are always artifacts in corners, though. I'm not sure why... that's
just where they're harder to get rid of with POV-Ray, for some reason.

 - Slime
[ http://www.slimeland.com/ ]


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From: Christoph Hormann
Subject: Re: radiosity & reflective surfaces (house 14.8kb)
Date: 9 Jun 2002 04:49:39
Message: <3D0316A3.C21174F@gmx.de>
Samuel Benge wrote:
> 
> Hello. I had to try another one before going to work. Same radiosity
> settings as last night's reply to Oldstench. There appears to be some
> strange artifacts around the base of the house. The only coincindent
> surfaces are the door and window frames touching the house. Perhaps
> those are to blame? Questions, Comments?

Looks nice, but i suppose it's awfully slow.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 02 Jun. 2002 _____./\/^>_*_<^\/\.______


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