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From: Tim Nikias
Subject: 2nd Attempt: Subsurface scattering
Date: 15 May 2002 17:26:27
Message: <3CE2D262.58F3F038@gmx.de>
Next version.

Image 1:
Actual Tracing

Image 2: (found in my reply to this message)
Brightness(90%) / Contrast (50%) adjusted

Glen, tell me, is that better, or more/less?

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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Attachments:
Download 'hand_hold.jpg' (26 KB)

Preview of image 'hand_hold.jpg'
hand_hold.jpg


 

From: Tim Nikias
Subject: Adjusted version
Date: 15 May 2002 17:27:02
Message: <3CE2D285.1AA6310F@gmx.de>
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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Attachments:
Download 'hand_hold2.jpg' (17 KB)

Preview of image 'hand_hold2.jpg'
hand_hold2.jpg


 

From: Christoph Hormann
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 15 May 2002 17:48:51
Message: <3CE2D7C3.2E3B56C6@gmx.de>
Tim Nikias wrote:
> 
> Next version.
> 

The material looks too dry, some specular finish or blurred reflection
would be good.  

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______


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From: Peter Hertel
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 15 May 2002 19:06:14
Message: <3ce2e9e6@news.povray.org>
Nice :) I prefer the dark image.. Looks great on my screen..
I saw that you changed the position of the fingers from your previous image.
I'm trying to model a hand myself, and I'd like to know how you did it, if
you'd like to share it, because yours look really nice! Dave Bates asked the
same question at your previous post, but you didn't share the answer with
the rest of us :-)

-Peter

> Next version.
>
> Image 1:
> Actual Tracing
>
> Image 2: (found in my reply to this message)
> Brightness(90%) / Contrast (50%) adjusted
>
> Glen, tell me, is that better, or more/less?


Post a reply to this message

From: Tim Nikias
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 15 May 2002 20:54:18
Message: <3CE30319.E41FCFFA@gmx.de>
Well, I have to admit, its only a Poser4 Prop.

I am waiting on a version which I can use freely,
because that Poser4 isn't mine...

Peter Hertel wrote:

> Nice :) I prefer the dark image.. Looks great on my screen..
> I saw that you changed the position of the fingers from your previous image.
> I'm trying to model a hand myself, and I'd like to know how you did it, if
> you'd like to share it, because yours look really nice! Dave Bates asked the
> same question at your previous post, but you didn't share the answer with
> the rest of us :-)
>
> -Peter
>

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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From: Tim Nikias
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 15 May 2002 20:55:01
Message: <3CE30345.D3EA20A7@gmx.de>
Yeah. I wanted a version with pure subsurface for a beginning,
and this already took 4.5 hours on 1.4 GHZ Athlon.

Christoph Hormann wrote:

> The material looks too dry, some specular finish or blurred reflection
> would be good.
>
> Christoph

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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From: Jaime Vives Piqueres
Subject: Re: Adjusted version
Date: 16 May 2002 04:25:00
Message: <3ce36cdc@news.povray.org>
I like much more the skin color on this one, it's more natural. The first 
one uses a too redish tone, IMHO. 

-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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From: Rick [Kitty5]
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 04:53:27
Message: <3ce37387$1@news.povray.org>
looks much better than the last one, i think if you add some fine details
(eg fingernails) and perhaps a teeeeny touch of specular it will be perfect.


--
Rick

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POV-Ray News & Resources - http://Povray.co.uk
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From: Dave Bates
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 13:42:16
Message: <3ce3ef78@news.povray.org>
You can use Poser4 props to Povray?
I have P4 and Maya4.. .. this is something to look into..
"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3CE30319.E41FCFFA@gmx.de...
> Well, I have to admit, its only a Poser4 Prop.
>
> I am waiting on a version which I can use freely,
> because that Poser4 isn't mine...
>
> Peter Hertel wrote:
>
> > Nice :) I prefer the dark image.. Looks great on my screen..
> > I saw that you changed the position of the fingers from your previous
image.
> > I'm trying to model a hand myself, and I'd like to know how you did it,
if
> > you'd like to share it, because yours look really nice! Dave Bates asked
the
> > same question at your previous post, but you didn't share the answer
with
> > the rest of us :-)
> >
> > -Peter
> >
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>


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From: Tim Nikias
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 15:53:21
Message: <3CE40E12.2B6B740E@gmx.de>
I'm using a small program called Pose2Pov which takes
an OBJ-File (which may be exported from Poser4) and
creates some include-files for POV-Ray along with
a standard scene to trace the model.
Its probably floating around the net somewhere...

Dave Bates wrote:

> You can use Poser4 props to Povray?
> I have P4 and Maya4.. .. this is something to look into..
> "Tim Nikias" <tim### [at] gmxde> wrote in message
> news:3CE30319.E41FCFFA@gmx.de...
> > Well, I have to admit, its only a Poser4 Prop.
> >
> > I am waiting on a version which I can use freely,
> > because that Poser4 isn't mine...
> >
> > Peter Hertel wrote:
> >
> > > Nice :) I prefer the dark image.. Looks great on my screen..
> > > I saw that you changed the position of the fingers from your previous
> image.
> > > I'm trying to model a hand myself, and I'd like to know how you did it,
> if
> > > you'd like to share it, because yours look really nice! Dave Bates asked
> the
> > > same question at your previous post, but you didn't share the answer
> with
> > > the rest of us :-)
> > >
> > > -Peter

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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